Sorry if this has been addressed, but I wanted to ask a question. When flying the Spitfire I think it is, I have to hold almost constant full up elevator. In game I had a guy ask whats an elevator? Well, I understand some may not know, but it is the rear flying surface of the plane, the part that controls up and down movement. I was worried that my stick was some how messed up. But it does not happen with any of the other flight models in game. IS this how it feels to everyone else? and What do you do to get around that if anything.
The new flight code (seemed to be a beta test) screwed up te Spit and several other planes' flight characteristics. It's fixed in .62.
Yup depending on which Spit, one seems to fly like a dumptruck with a bad alingment. Looking forward to the .62 flight models.
I hate how the Ju-87G can out turn an IL2 (or even a spitfire)
LordKhaineI hate how the Ju-87G can out turn an IL2 (or even a spitfire)
In all fairness a Stuka was a fairly manuverable plane. Albeit a slow one, Hans Ulrich Rudel outmanuvered fighters trying to shoot him down on more than one occasion (Rudel was probably the exception. If you see enemy fighters run for friendlies)
If you start's to dive with the Spitfire you will end up smashed to pices against the solid ground, so i'am looking forward to 0.62 when you can realy fly the Spitfire without getting.... Well, in short, "Fu***d up by a mountain" :)
Yeah I have been hearing about that, and ruining my ability to learn to fly against other pilots! *laughs* though with the stuka I beleive it should have one of the best lifts inteh game, ie pull out of the dive the best, for they were made for that. So if a spit was diving after a stuka and followed the same path the stuka barely making out alive, the spit should hit the ground that is just me I could be wrong on that.
In El Alamein the Spitfire flies like a brick, probably in other desert maps too, but in Breakthrough they are ok I guess :uhm: