Caliber in hud -1 reply

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LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#11 11 years ago
Flyboy1942;4519776For instance, I have no idea if the Webley is a .38, .357, or a .22 (seems to be the latter :p).

It's .445... :/




Toddel

FH2 Developer

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29th June 2006

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#12 11 years ago

:uhoh:i think this is a information players dont need on the Hud. We try to make the hud as small as possible and bnow you want to add the mm the developer and the building year in the hud?:rolleyes:




Kev4000

GF is my bext friend *hugs GF*

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5th October 2007

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#13 11 years ago
Thorondor123;4521506Noob would think that 9mm is stronger than 7,92mm :I

Thats why I also suggested to have the length of the round.

Death From Above, actually a rifle CAN take out a panzer, the Boys specifically, which is .55 caliber. There's really no downside to the suggestion, and it would help players know how many shots aproximately could take out a player. Also new players for example might not know the tommygun is more powerful then the mp40, this would make them more aware of that fact.

Sure it might not make it easier for you to kill the enemy knowing the caliber, but you'll get a better idea of the range it can shoot etc. And there's really no downside to the suggestion, and it takes only two minutes to implement. So stop trying to argue it!




emonkies

I'm too cool to Post

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17th July 2003

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#14 11 years ago

A noob may think a 9mm is stronger, til he gets owned by the 7.92mm

Then he shows up here and we educate him, assuming he hasnt watched the training films.




Guest

I didn't make it!

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#15 11 years ago

I'd like this one but only for vehicle/plane weapons, as these can change between different versions of the same vehicle/plane. Just as an example: after jumping into a plane, reading what caliber its MGs are might be handy. In FH2 this isn't a big problem so far (as it's either .303 if allied or 7.92 if axis) but in some cases in FH1 it was somewhat confusing (for example, on FH1's MC.202 or P-36, was it the primary fire button or the secondary fire button which controlled the heavier caliber MGs? and just how much heavier were they?)

Also I always forget that on the Hurricane II.D the primary fire button does not fire the MGs, so some icons might be handy - or else a standard layout like firebutton1 = MGs (if any), firebutton2 = other weapons (including heavier caliber MGs).

Also, it might be useful for static MGs (I suppose we'll have both .30 and .50 MGs for the US?)




Kev4000

GF is my bext friend *hugs GF*

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5th October 2007

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#16 11 years ago

But instead of showing the calibers of just a select few weapons, being static, AT, AA, whatever, it just makes more sense to list the calibers of every weapon.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#17 11 years ago

I like the idea, FH has always had a "learn about WWII" feel about it that's really cool and totally different from the usual "WWII was only D-Day" crap that most people get fed from TV, movies, and games.




Flyboy1942

A.K.A. Ghanrage

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29th January 2005

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#18 11 years ago
'LIGHTNING [NL;4521508']It's .445... :/

=p Meh, I figured it had some size based on the recoil, but judging from sound and stopping power it seems weaker.

...Yes, I am a pistol fanboy. I would play whole rounds of Norwind with the Bazooka simply for the Colt (and a convenient AT weapon for when I happen upon an unsuspecting Stug).




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