resistance fighters usually wore some kind of uniform. if they didn't, and were caught they would not be protected by the geneva convention, and it would not be a crime to execute them on the spot, without trial.
of course, they couldn't always wear a full uniform. a hand-cuff did suffice to give them legal protection, and was used some places. also, ordinary clothes are easier to spot if they had to flee. i believe they got some uniforms (without markings) in paradrops, for instance from england. they also got supplies of arms, explosives, etc by air-drop.
i wouldn't mind having a partisan-map, but they would have to wear uniforms! the resistance fighters would need some advantages, such as lots of SMGs, one or two LMGs and some rifles. the regular army should have HMG, rifles and mortars, for instance. (SMGs are easier to bring in in large numbers in only a single drop). also the resistance fighters could get a few special weapons, such as a assasin-class with explosives, smoke grenade, welrod and Sten silenced). other advantages would be terrain (regular would have armor). AT-kits should only spawn at random times, with a large interval.
of course, conditions would vary from country to country.
Err... I thought that partisans operated in small groups and FH simulates battles of hundreds and thousands of soldiers. Well it simulates that poorly because of the engine but you get the point. I see it this way: every time you respawn you are a new soldier. If you die 38 times during a battle that represents 38 to 39 soldiers. I don't think most of the partisan groups even were that big.
Apro-FIN-Err... I thought that partisans operated in small groups and FH simulates battles of hundreds and thousands of soldiers. Well it simulates that poorly because of the engine but you get the point. I see it this way: every time you respawn you are a new soldier. If you die 38 times during a battle that represents 38 to 39 soldiers. I don't think most of the partisan groups even were that big.
Size doesn't matter. I think battles are chosen based on their importance, how cool they are, and/or how easy it would be to make it.
well I think doing the more organized reistance groups vs. the the backwater soldiers is reasonable battle. It was all the loosers of the army who manned the back lines so it probably a fair fight with the vs. some mildly trained civies. A night raid battle could be intersting.
On the other hand, replacing the regular foces with volksturm on say berlin for example, while not exaclty very good balance could probably be more realistic. It would probably be better for the maps where the volkssturm actually participated though. Of course this is kinda questionable, but there are plenty of pretty 'rough' fights in that sense already such as wake where a lot civies were involved or even staling grad where a lot of poorly trained marginal 'soldiers' had to fight.
No real need for this, especially since many actual nations are still very unfinished or not done at all.
The only way this could work, I think, would be to do something like the Warsaw uprising. Any other maps just wouldn't fit well with the gameplay you get in Battlefield.
I have RtR and I still play it and still tweak and play with the code.
I do not remember seeing any French Aircraft, any Char 1bis, or Somua S35's. Maybe I got the budget version.
IIRC FH was given permission to use the voices.
I also seem to remember that FH was against doing a Warsaw uprising out of respect to all the thousands of people who died there