They Must do it!!! I'm sure there is a way they just havenn't figured it out yet.. Where theres a will, theres a way, right? does the BFV engine support animations?
They Must do it!!! I'm sure there is a way they just havenn't figured it out yet.. Where theres a will, theres a way, right? does the BFV engine support animations? Oops, I thought the first one didnt go through, my bad
Bah, as others have said, I don't think its possible. No with Dice's shitty corner-cutting. However, the bolt moving on the K98, although magically cocking itself, still makes the game have that much better of a feel, at least I think. I would really like to see some MG reload animations. Lifting up the top piece, putting the belt on, putting it back down, cock it and rock and roll...
BF:V got some pretty good MG animations that can be used. At least for the 50.cal box mag...
...what .50cal box mag?
Animation can be done (take a look at the promo vidios of the fabulus dead cities mod. They have probly the best BF animations ive seen) but they need someone skilled to do it, and right now, we dont have any people skilled at animating weapons and hands.
McGibs...what .50cal box mag?
Sorry, i'am just 13 years old and english is not my main langue. So i'am not so sure how to express myself :)
Well, i meant like. if you've gonna make a reload animation for the 50.cal, then you can use the M60 reload animation.
Ok, it would rock. But please, quit turning this into a "lets move to the BF:V engine!" That decision has already been made, and it just wont happen!
Sorry about bringing up a dead thread... Maybe you could contact the DC guys and see if they could do a few animations for FH? They have great animators, and we have great mappers. Maybe a talent exchange program?
Yeah, if you can't find anybody that knows how to animate, then maybe you could get some help from DC and or the SH mod or something.. Sounds like somewhat of a start to getting the beloved animations.. :D
see, as ive always said, IM A FUCKING GENIUS!