Daimler Dingo nearly impossible to control -1 reply

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Spencer the Great

Posts are always rough drafts

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29th May 2005

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#1 10 years ago

I suck horribly at driving it and I can't see over the dash! Is it possible that the steering can be toned down along with the acceleration? It handles way too quickly and unexpectedly in my opinion. The agility and performance of it is almost cartoonish. (In technical terms it suffers severe over-steer) If it is just me, could somebody "train" me to drive it and its stable mates more effectively?




Guest

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#2 10 years ago

I like it on the way it is now




FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#3 10 years ago

I think must cars and trucks (etc) need to be fixed. Most drive sorta boxy.




Spencer the Great

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#4 10 years ago

I think I could expand the list vehicles that are unstable. Basically all armored cars are too difficult to control, I use the standard keys maybe if i used a joystick it would be better, but the "ON-OFF" throttle and steering control that comes with using the keyboard is very difficult and in my opinion is totally unsuitable for controlling wheeled vehicles. I think that the armored cars and jeeps were much easier to handle in the original FH with the 1942 engine.

As a side note the 222 had an average cross country performance of 25 mph. On Sidi Rezegh the dunes and craters make the 222 have a mind of its own. Perhaps its speed could be reduced to the normal cross country speed. Its not a glaring problem,and it doesn't need to be changed, but I'm still quite surprised that I'm the only one who feels "something isn't quite right"

After thinking about it further I realized that all my points are moot because this is only the first release. Once we get into Europe armored cars will be passe and at least to me- useless. I only bring this up because right now the armored cars are all we really have on the infantry maps and I've used them more than I normally would like to.




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#5 10 years ago

Might be unrelated, but I can't get the Daimler Mk. 1 armored car to climb hills. It will go rather fast on flat ground but on any upward climb it just slides off. It is literally impossible to get it to go up hills in some situations.




21stPz-Montandon

GF Pwns Me!

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1st December 2004

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#6 10 years ago

A lot of vehicles could use some more climbing ability. Most of them, you come to the slightest uphill slope and they just ... freeze.




Spencer the Great

Posts are always rough drafts

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#7 10 years ago
21stPz-Montandon;4223425Most of them, you come to the slightest uphill slope and they just ... freeze.

thats what happen to me, I couldn't get it to go up a small hill to get back on the map




N24Reporter

Betatesting FH2 is fun

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24th October 2006

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#8 10 years ago

Sure they are all still WIP, but for the most of it you have to blame good old BF2s gravity and physics. The vehicles are 100% better than they were in the alpha! :)




21stPz-Montandon

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#9 10 years ago
N24Reporter;4223708Sure they are all still WIP, but for the most of it you have to blame good old BF2s gravity and physics. :)

Actually, no. The various light vehicles in vBF2 functioned very well at climbing modest slopes. Something was just left out in the transition to FH2.




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#10 10 years ago

Actually the Daimler did the same thing in FH1 :)