Dead Bodies on field -1 reply

Please wait...

Rommel ITA

I don't spend enough time here

50 XP

16th September 2005

0 Uploads

19 Posts

0 Threads

#11 14 years ago

hey.. we dont whant the bodies to stay too long, or we will have a carpet of bodies.. but I think the statick bodies are better... cos you can make them more bloddy...

And another thing I would like to suggest, is the giving movement to woonded bodyes... Ill explain: you know how in bf2... you get heavely woonded and you lay on the ground waiting for medic? my idea is to have a moving bodie like: rasing the hand up (calling for medic) or having the arms on the tummy... you know.. things a woonded human would doo... I saw this in castle wolfenstein, and was pretty cool to see that.... banner2.jpg




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#12 14 years ago

I would like to see blood leaking from wounds of soldiers lying on the ground, from neck for example.




Seth_Soldier

"Mort aux cons !"

50 XP

23rd December 2003

0 Uploads

883 Posts

0 Threads

#13 14 years ago
pvt. AllenWell, it would increase realism of the mod. About static dead bodies, remember that not every map could use it because if scenario doesn't starts during a battle. I already suggest taking out the blood from Omaha beach, the first wave arrive and see blood from ho? I almost forgot, there is a pice of leg and german soldier hainging on a tree and some bodies that will be probably compleated in 0.7 in FH files but I haven't seen them on any map.

this para is on alpenfestung, near the american base, cross the valley on the right




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#14 14 years ago

Thanks, what about that leg?




bundoman

roll on FH2!

50 XP

18th July 2005

0 Uploads

28 Posts

0 Threads

#15 14 years ago

the problem with objects staying is lag. i hav played a mod where vehicle wreckages stay for a very long time and for some reason unknown to me the lag is terrible




[SYN] hydraSlav

SYNERGY Member

50 XP

2nd October 2003

0 Uploads

2,372 Posts

0 Threads

#16 14 years ago
pvt. AllenI almost forgot, there is a pice of leg and german soldier hainging on a tree and some bodies that will be probably compleated in 0.7 in FH files but I haven't seen them on any map.

That is on the old Foy map, apparently you never played that map roll%20eyes%20%28sarcastic%29.gif As far as bodies go, they will just lag everyone.




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#17 14 years ago
'[SYN hydraSlav']That is on the old Foy map, apparently you never played that map roll%20eyes%20%28sarcastic%29.gif

Yes, I did, it comes with 0.65, dosen't it?:p




Dios

Cannon Fodder

50 XP

17th February 2004

0 Uploads

291 Posts

0 Threads

#18 14 years ago

Static corpses all the way, no lag and better details that way. and since it's a suggestion for FH2, I suppose we could also ask for them to be destructable by explosions, so we don't have the "supercamel" effect :D.




LIGHTNING [NL]

FH2 Developer

50 XP

30th May 2003

0 Uploads

9,811 Posts

0 Threads

#19 14 years ago

I think it would really add a lot of atmosphere to maps like Charlie secot if there were some dead people scattered around. It would cause less lag than normal dead people, so that is neglectible. I'd also like to see dynamic statics, like wounded, with an animation of rrolling around, occasionally calling for a medic or something. It would create the illusion that there are a lot of people on the beach and it might give the allies a better change against German MGs.




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#20 14 years ago

The "supercamel" effect? What is it? Anyway the static bodies shouldn't look like kkilled by no bullet soldiers, there should be blood on them (good example is the knife killed soldier on the table in The crack of dawn level from brothers in arms, I won't mention what have happened to Desola:(), even filled apart corpses.