Dead Bodies on field -1 reply

Please wait...

Dios

Cannon Fodder

50 XP

17th February 2004

0 Uploads

291 Posts

0 Threads

#21 14 years ago

Lol, in Supercharge there are those nice but static camels, and you could shoot at them with naval cannons if you wanted, and they still wouldn't even blink, that's why I said corpses should be destructable, as same as dead cows should be if they show up in FH2 too.




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#22 14 years ago

Ahh, you mean undestructable normal camels...uhh...




Admiral Donutz VIP Member

Wanna go Double Dutch?

735,271 XP

9th December 2003

0 Uploads

71,460 Posts

0 Threads

#23 14 years ago

I wouldn't call undestructable normal camels "normal" but yes. :p




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#24 14 years ago

That's the point!:lol:




blackcat13

comment: i am Dyslexic

50 XP

22nd February 2005

0 Uploads

215 Posts

0 Threads

#25 14 years ago

can you make it so that after 10 minits playd the map change a litel if you now what i meen you staart whit a normel map after 10 minits bildings are destrood more and more dead bodies and even tank raks what olse whil be cool is tat the dead bodie looks difrend if its hit by a tank just like in broters in arms if somwhan is hit by a tank his arms and lags are gone




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#26 14 years ago
blackcat13can you make it so that after 10 minits playd the map change a litel if you now what i meen you staart whit a normel map after 10 minits bildings are destrood more and more dead bodies and even tank raks[/QUOTE]It would be great and I think that it could be even done but the problem is with smooth transition beteween these versions. [QUOTE=blackcat13]what olse whil be cool is tat the dead bodie looks difrend if its hit by a tank just like in broters in arms if somwhan is hit by a tank his arms and lags are gone

In the real world tank bullet centraly hitting a soldier would do much more terrible damage... As I've mentioned before this what happened to Desola is realistic, and when you see it for the first time it is realy shocking.




[SYN] hydraSlav

SYNERGY Member

50 XP

2nd October 2003

0 Uploads

2,372 Posts

0 Threads

#27 14 years ago
pvt. AllenYes, I did, it comes with 0.65, dosen't it?:p

Well, you still haven't looked hard enough to see that static there then :D Anyways, with BF2's material penetration, you can code these dead bodies to stop small arms bullets, but allow all the rest. But only on certain maps, the ones where you enter a long going battle. Omaha is not such a map. There, you starts as "the first wave", and if you see dead bodies on the beach when you arrive.... thats kinda stupid, since you are the first one to arrive...




pvt. Allen

I would die without GF

50 XP

20th July 2005

0 Uploads

5,654 Posts

0 Threads

#28 14 years ago
'[SYN hydraSlav']Well, you still haven't looked hard enough to see that static there then :D Anyways, with BF2's material penetration, you can code these dead bodies to stop small arms bullets, but allow all the rest. But only on certain maps, the ones where you enter a long going battle. Omaha is not such a map. There, you starts as "the first wave", and if you see dead bodies on the beach when you arrive.... thats kinda stupid, since you are the first one to arrive...

Because I've played it only once since I just played it wayting for 0.66 to be downloaded. As for the Omaha I totally agree.




jumjum

Write heavy; write hard.

50 XP

11th April 2005

0 Uploads

6,827 Posts

0 Threads

#29 14 years ago

I tend to think, say, 3 minute bodies would give a better idea of just what a battle looked like, but laaaaaaaaaag city, I'm told by those who know.




Dr.Fritz

Promiscuous Girl

50 XP

6th July 2005

0 Uploads

5,842 Posts

0 Threads

#30 14 years ago

Medal of Honor: Allied Assault had a bunch of static dead bodies on their Omaha Beach map. Maybe the same idea could be implemented here.