deadlier hit-zones -1 reply

Please wait...

Eglaerinion

Vault Dweller

50 XP

22nd September 2003

0 Uploads

2,822 Posts

0 Threads

#21 15 years ago

I don't really care about the hitzones I just think 1 shot 1 kill rifles are needed or give smg's and lmg's a kickback like in XWW2. SMG dominate the maps nowadays just like vanilla.




terminal-strike

terminal-strike

50 XP

6th May 2004

0 Uploads

2,313 Posts

0 Threads

#22 15 years ago

What I would really like is that if you get below a certain amount of health you bleed to death. While you could continue fighting after a hit many time, especially in the extremeties and especially in the middle of combat-- but you would need to get the wound attended to, or potentially bleed to death. (or in the long run, infected) The problem is I have no clue how this could be implemented- you have a slow health bleed when you get below, say 10 percent health. I don't mean heart beat or anything to the screen, I just mean your healh goes down and you die, if it goes to low.




Lobo

All your base are belong to FH

50 XP

27th April 2003

0 Uploads

6,883 Posts

0 Threads

#23 15 years ago

Do I smell deja vú in this thread?, this have been discused in the two smg's-rifles threads and the answer is the same, starts with N.




Green-5ive

Tanks?I eat 'em for breakfast!

50 XP

17th November 2004

0 Uploads

66 Posts

0 Threads

#24 15 years ago

Indeed, and I think the hitboxes are great now. If you want to see crappy hitboxes go to CSS. FH is perfect.




terminal-strike

terminal-strike

50 XP

6th May 2004

0 Uploads

2,313 Posts

0 Threads

#25 15 years ago
LoboDo I smell deja vú in this thread?, this have been discused in the two smg's-rifles threads and the answer is the same, starts with N.

what do you think of the bleed out idea I mentioned though? (not the the hitbox thing)




AussieZaitsev

Revenge was here.

50 XP

14th December 2003

0 Uploads

1,970 Posts

0 Threads

#26 15 years ago

wasnt aware of the other 2...xtra is always empty...its a BF1942 CTF server now




Ohioan

Not Wise Shitashi - Cheston

50 XP

6th October 2003

0 Uploads

3,604 Posts

0 Threads

#27 15 years ago

The other day I jumped an Axis guy hiding in a house. I was moving and pot-shotted my No.4 at him, which hit. He saw me and we started to dance. I pulled my No.2 out and hit him once.. but he was .. still alive? .38 special + .303 Enfield = not dead? A second No.2 shot ended his life, but not before he nearly killed me with his P38.

Strange things like this happen a lot. The No.2 was supposed to be upgunned to the point of 2 shots max killing a guy, except at long range. I was about 8 feet from the guy, with a RIFLE and then a powerful pistol, and he didn't die. I didn't understand it.

I am absolutely sure I hit him all times. I saw the xhair indicator.




Green-5ive

Tanks?I eat 'em for breakfast!

50 XP

17th November 2004

0 Uploads

66 Posts

0 Threads

#28 15 years ago

OMG, do you really think that two bullets would kill you in real life? In ur head maybe, but if you just hit someone 2 times in his torso, leg or arms, I'm pretty sure he doesn't die. And defenitly not imidiatly. This isn't, this means you gotta have skills to kill someone, just like in reallife.




Kakoru

I live on Gaming Forums

50 XP

19th February 2004

0 Uploads

1,050 Posts

0 Threads

#29 15 years ago

Dunno but the M1 Carabine definitely takes more than 1 shot to kill anything... oddly.

But yeah, make the extremities slightly higher!




Sputty

Master of Kittens

50 XP

13th January 2004

0 Uploads

927 Posts

0 Threads

#30 15 years ago

I feel certain weapons are underpowered. No2 is one of those. Took 3 chest shots to kill someone. The M1 Carbine seems to be underpowered slightly also.