Destroyable bridges -1 reply

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Valdez

Dread pwns me!

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23rd November 2003

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#1 14 years ago

I did a search didn't find it. If we can get destroyable trees (also mentioned somewhere) how about bridges? Would probably take bombs, or a spot onthe bridge where a german could blow it, if doing market garden maps. Would add new tactics or be part of an objective map. If objective heavily AA gun defended. If they are destroyable ahve them respawn in five to ten minutes, so there is a point to it, but once it's gone not all is lost for the other side.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#2 14 years ago

BFE battle #13 or 12 or so had this on Breakthrough. Took about 8 expacks or 6 tank shells, or 2 bombs. Respawn in 2.5 minutes. It worked really well, it added a tactical element to defending and attacking. I would think reducing the number from 7 spans (3 bridges) to 1 or 2 with longer spawns and harder to kill would make for some interesting pub play




patilla

I follow teh Moo!

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8th May 2004

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#3 14 years ago

what? a server can modify the map so the bridges can be blowed?




Uncle_Sam

Pass me a Lucky Strike...

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23rd December 2003

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#4 14 years ago

I'm with Pat, please explain how this works.




Mazz

BFE-WAW

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16th November 2003

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#5 14 years ago

I believe the destructable bridges were on Operation Chariot, A map BFE uses. They took the models off of that map and added them to other maps. The bridge actually is a vehicle that cannot be entered but shows up as a jeep icon on the map. I'm not sure on how it works but BFE's breakthrough is different then FH's so its not a server setting.




GunsOfBrixton29

[8th] Col. Brixton

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23rd May 2004

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#6 14 years ago

Pegasus Bridge can be destroyed in Liberation of Caen.




Mazz

BFE-WAW

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16th November 2003

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#7 14 years ago

No I dont believe it can, Theres is just a bug on the map where it isnt visible. Really runis that map since its not bad on gameplay.




Fer

GF Pwns Me!

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9th August 2003

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#8 14 years ago

Finnwars has destroyable bridges (map VUOKSI). Check this post: http://www.gamingforums.com/showthread.php?t=142879.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#9 14 years ago
Myrddraal

Search function? Where?

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28th April 2004

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#10 14 years ago

Destroyable bridges would be better if they could be repaired very slowly by engies, and didn't respawn but only put them on maps with another way around like maps with a ford (exmpl. Breakthrough 1944). Also I'd make them only destoyable by TNT, satchels, bombs, and artiliery.




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