Different Soldiers -1 reply

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FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#41 12 years ago

You forgot Cpl.Upham from "Everyone loves Saving Private Ryan"!




Safe-Keeper

Aw, c'mon Cyan, it's quality!

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28th September 2004

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#42 12 years ago
in my opinion this is a bad idea... would it be fair for me to be stuck with a fat guy when I spawn? I can understand different faces, but not ability penalties. Also, no offense, but I don't think we should set aside historical accuracy to be politically correct.

It's not "political correctness", it's immersion.

I've been pushing this a bit myself, actually, but for RTS games, not FPS games. Have the height, face, etc. of the soldier you spawn as be random so that you aren't just another clone. Some slight (barely noticeable) ability variations wouldn't hurt either.

We've already got the random chance of "spawning" with a pistol instead of sub-machine gun (if I remember correctly:rolleyes:) for this certain class in Forgotten Hope (was it the Tank Commander?). Did you dislike that, too?

I can understand special maps being made w/ special skins for a battle to honor the multi-races, but not changing history. It just wouldn't seem accurate.

Agreed. Make it historically accurate.




GunsOfBrixton29

[8th] Col. Brixton

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23rd May 2004

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#43 12 years ago

I'd like to bring this up again. In order to achieve more realism, different ethnicities are needed. This especially and pretty much only goes for the British Army. In the 8th Army alone there were many different commonwealth countries fighting in combat

including Australia, India, Canada, New Zealand, South Africa and Rhodesia.

http://en.wikipedia.org/wiki/British_Eighth_Army

So yeah, I think it's needed eventually.




Johannes

France's Bitch

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13th December 2004

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#44 12 years ago

Not "especially and pretty much only" the British if the devs plan to use the French in North Africa, Italy, or southern France. The French armies were crazily mixed between Moroccans, Algerians, Tunisians, Frenchmen, pieds noirs (and other colonialists), and, in the Foreign Legion, people not from the French Empire. Battles like Bir Hakeim, the Garigliano, Operation Dragoon, etc. would all feature different ethnic people of the French Empire.




Nishat

iN GaME NaMe: Desert Fox

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19th April 2004

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#45 12 years ago

For Indians, we'd need some sort of british colonial accented english. Ill do it. Im indian. (sniff, so damn proud)

image254.gif



GunsOfBrixton29

[8th] Col. Brixton

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23rd May 2004

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#46 12 years ago
Johann├ĘsNot "especially and pretty much only" the British if the devs plan to use the French in North Africa, Italy, or southern France. The French armies were crazily mixed between Moroccans, Algerians, Tunisians, Frenchmen, pieds noirs (and other colonialists), and, in the Foreign Legion, people not from the French Empire. Battles like Bir Hakeim, the Garigliano, Operation Dragoon, etc. would all feature different ethnic people of the French Empire.

Of course of course, but I think they said the first release will only be British and German.




GirlsHateMe

I live on Gaming Forums

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30th January 2006

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#47 12 years ago
craka)(crakaChuck Norris - The Texas Ranger.. anyone? :)

Bruce Lee - The Little Dragon would be far better cos he kicked the living s*&^ out of Chuck's ass.




Johannes

France's Bitch

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13th December 2004

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#48 12 years ago

I know you that the first release will only be British and German, but the way you worded it made it seem like the British were the only ones throughout the war (with the Commonwealth) to require ethnic soldier mixing.




GirlsHateMe

I live on Gaming Forums

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30th January 2006

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#49 12 years ago

Blending in other nations that fought alongside would be a great feature such as the Italians for Germans, Ghurkas for British and French for Americans.




zuiquan1

Ore o Dare da to Omotte Yagaru

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4th March 2006

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#50 12 years ago
GirlsHateMeBruce Lee - The Little Dragon would be far better cos he kicked the living s*&^ out of Chuck's ass.

:smokin:

Way of the Dragon-1972(or was it 73')

Damn good movie:nodding: