I live on Gaming Forums
2nd August 2006
Fh ignores the difficulty level. Besides the bots becoming dumber based on CPU time given, the amount of damage from a shot, the accuracy of bots seemed to be exactly the same at all times. Could FH 2 (I'm hopnig it can be toggled in the startup somewhere) allow for gameplay to set to Easy, medium, difficult, even realistc... So that bot aiming, general (COOP and online) damage systems change and the kind of planning that bots do also changes depending on difficulty level - I want to be able to get the gameplay to such a level that I can say "The clever bastard"