Down the Hatch -1 reply

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SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#1 14 years ago

Hi> I was doing some messing around with my animations, and I stumbled onto this...

Jeez. What the pictures are of: me jumping into the stug. sorry about the quality. Also I havn't checked it out, but there's one for getting into the Mustang, too. I was wondering if anyone can use these animations somehow.




perry07

I'm too cool to Post

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15th February 2004

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#2 14 years ago

that looks pretty cool.




[SYN] hydraSlav

SYNERGY Member

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2nd October 2003

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#3 14 years ago

I heard one of the devs talking about the "jumping onto the wing before entering the mustang", but he said it will take a while before these will reach the release stage....




BAM

I pretend I'm cooler than AzH

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27th April 2003

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#4 14 years ago

yes they are old Dice Animations that dice was going ot put in game but they didnt have time (i think ..)




Big Lebowski

This is not nam

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6th December 2003

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#5 14 years ago

also when you exit the stug you com out of the hatch... well there is no annimation but you com out on top of the tank insted of the side.




BAM

I pretend I'm cooler than AzH

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27th April 2003

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#6 14 years ago

yes but that is cuse they set the exit point there it could be done on all vehicles ...




the_unborn

I want to be like the Admins

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3rd November 2003

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#7 14 years ago

i like the exit point on top of the vehicles, because those who bail out cant escape that easy and fast :)




[SYN] hydraSlav

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2nd October 2003

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#8 14 years ago

Heh, i hate bailing out of a tank while it's on the very edge of the bridge, and then dropping into the water, because the exit position placed me right off the bridge ;)

Dunno about suddenly appearing on top of the tank (bailing out of the hatch), but one thing that definatelly needs proper enter/exit positions are planes: they should place the enter/exit above the wing, right in the middle of it. So that people have to jump onto the wing in order to get in.

Will stop ... well, won't stop, but will definatelly make life harder for plane campers that stand on the run way holding thier "E" button




obliviousnation

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28th September 2003

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#9 14 years ago

There is a ton of left over dice animations in Bf1942 such as the animation while walking through water after going prone.Or the jumping on the wing then entering a fighter, im sure theres lots more




SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#10 14 years ago

I also saw something about "stop animations..." These all were very intriguing to me, and I guess I felt compelled to say something. there was only one tank entry animation and I saw no exit animations. I guess the idea was dropped. (not like that's news to anybody) I would love to see any entry\exit anim.'s for tanks and planes. 'twould be sweet.




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