FH2 winter maps/warfare -1 reply

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Spencer the Great

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29th May 2005

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#1 10 years ago

I come from a colder climate, (minnesota) and the winters have been much dryer and without much snow. Its still painfully cold though, I see dirt outside but its below zero. Anyways when we do get deep snow it is quite a work out trying to walk through it. I think it would be nice if in FH2 there would be "snow drifts" or areas of deep snow, and this would forbid players from sprinting through it. They can sprint across the hard packed snow, but for the "deep" snow they would slow down. Is this possible in the engine? Is this view shared? Please feel free to expound.




wjlaslo

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13th August 2004

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#2 10 years ago
Spencer the Great;4212594I come from a colder climate, (minnesota) and the winters have been much dryer and without much snow. Its still painfully cold though, I see dirt outside but its below zero. Anyways when we do get deep snow it is quite a work out trying to walk through it. I think it would be nice if in FH2 there would be "snow drifts" or areas of deep snow, and this would forbid players from sprinting through it. They can sprint across the hard packed snow, but for the "deep" snow they would slow down. Is this possible in the engine? Is this view shared? Please feel free to expound.

It's definetely possible for vehicles to slow down on certain surfaces (Trucks drive faster on roads, but raise a bigger dust cloud). Unfortunately I don't think you can do this with a player model, unless the player was converted to some kind of vehicle that slowed down in the deep drifts.




[WOLF] Ionizer

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19th March 2007

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#3 10 years ago

Wow, a suggestion that is actually good and that I have a possible work-around for:

If possible, make the snow drift act as waist-deep water. Hell, if possible, make it water with a different "skin."

Other than that, I'm sure it's a "Not possible due to BF2 Engine limitations."




Spencer the Great

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29th May 2005

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#4 10 years ago

I knew there would be engine limitations regarding this being implemented directly. However I DO think that it could be done abstractly, as Ionizer was suggesting-, having the drifts be shallow water. I say the best way to work around engine limitations is to be cleaver, creative, and to have an imagination. Lazlo2 also brought up a good point. Perhaps vehicles could have different rates of speed over different types of terrain. On the eastern front for example, when its all marshy and muddy tanks with narrow tracks such as the panzer III and IV could move slower on certain parts of the map and tanks with good ground pressure and high flotation, such as the T34, panther, and even the tiger, would not suffer a speed/mobility "tax" The tiger tank, when it was working lol, had excellent cross country performance, on account of its torsion bar suspension, and interleaving road wheels.




Guest

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#5 10 years ago

A really good suggestion! love the idea! and as you said, there probably are engine limitations. but I know nothing of that, so hopefully the devs will or have already thought about using this. IF it was possible, I don't think it should be waist-deep as ionizer said, rather knee high perhaps. and how about giving the fins skiis that will give them faster movement, and let them travel on top of this snow. or maybe snowshoes? if possible, the skiis could work like a vehicle, you "enter" and "exit" the skiis. of course, then you should not be able to fire due to holding the staves.




[WOLF] Ionizer

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#6 10 years ago

Knee deep water doesn't slow you as much as knee deep snow would, therefore, somehow coding knee deep snow to slow you as much as waist deep water. No idea if that makes sense, but that's what I meant in the first post.




hslan.Lord Helmchen

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1st November 2004

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#7 10 years ago

Yes that Idea with being slowed down by snow sounds really intersting to me, too. The other question would be when will we actually see it in action (beside the question if it's possible). I expect eastern front not before my grandchilds are born ;)




Major Hartmann

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27th April 2003

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#8 10 years ago
hslan.Lord Helmchen;4213022Yes that Idea with being slowed down by snow sounds really intersting to me, too. The other question would be when will we actually see it in action (beside the question if it's possible). I expect eastern front not before my grandchilds are born ;)

Depends on how old your childrens are...




hslan.Lord Helmchen

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1st November 2004

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#9 10 years ago

you wouldn't believe it :naughty:=p




Guest

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#10 10 years ago

Moving from the subject of grandchildren, I think it would make combat interesting to have slow effects with the snow. It would certainly force tactical decisions more often, such as "Attack wide and be slowed or narrow your self and sacrifice security from bottleneck to speed."




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