Flak 38 Vierling issues -1 reply

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the_move

Frisch, Fromm, Fröhlich, Frei!

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28th September 2003

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#1 12 years ago

Each of the 4 barrels is fed with a 20 round clip. That makes 80 rounds. Right now there are only 40 rounds capacity.

Is there an option for firing with 2 barrels (faster reload, but with less ammo and cycling rate) and with 4 barrels (fast cycling and more ammo, but longer reload time)? I could not find that ingame.




Von Mudra

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25th September 2004

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#2 12 years ago

Gotta admit, I never saw that, but you are indeed correct.

And that's a damn good idea, I approve this message:P

And btw, you might want to downsize your sig, it looks a little tall to me.




Flippy Warbear

One of Kelly's Heroes

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2nd January 2004

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#3 12 years ago

While Im happy with current setup (not that I knew firing rates or vierling magazine ammo capacity), I am almost always up for more realism measures, even if it means vierling becoming even more fearsome!




the_move

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28th September 2003

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#4 12 years ago

There is another issue. The theoretical cycling rate of a single Flak 38 was approx. 480 RPM. Practically it was 220 RPM, but "practically" also includes the reload time and the replacement of a hot barrel.

So those things could go a bit faster too. In fact I would change the cycling rate of a Flak 38 to 480 RPM (8 rounds per second), but make the reload time long enough, so that you can practically fire only 220 RPM.

That's theoretically eleven clips in one minute, each one emptied in approx 2 1/2 seconds. 27 1/2 seconds of shooting per minute, 32 1/2 seconds is reload or cooling time.

The theoretical cycling rate of a Flak 38 Vierling was spprox. 1800 RPM, which would maybe be a problem for the BF2 engine, I guess.




Von Mudra

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#5 12 years ago

In all honesty though, I've never heard of a "cool down time" for an AA gun. They would have had extremely thick barrels, made to withstand the heat for a much longer time then a normal machinegun due to the way they were meant to be used. I'm sick of not even getting through a clip on the german flak guns or the bofors and then having to wait for awhile for it to cool. Maybe if I'm firing several clips nonstop, but there's no one one clip will do it.




the_move

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#6 12 years ago
Von Mudra;4625917In all honesty though, I've never heard of a "cool down time" for an AA gun.

The cool down time ingame displays/replaces the barrel changes. They had to change the Flaks barrels from time to time. But they were also clever enough to change the barrel during a reload, if it had to be done.

:Flak 30...Zur Bedienung der Waffe waren acht Mann nötig: Ein Geschützführer, ein Richtschütze, ein Mann am Entfernungsmesser und fünf Kanoniere, die voll damit beschäftigt waren, Munition herbei zu schaffen und heiß geschossene Rohre zu wechseln

btw. there were also Panzergranaten designed for the Flak 38 to fight armored ground targets.

"Die 2-cm-Flak 38 war eine Verbesserung der 2-cm-Flak 30, die 1939 eingeführt wurde. Das Gewicht konnte auf 405 kg gesenkt und die Kadenz auf 450 Schuß/Min. gesteigert werden. Bei einer Rohrlänge von 2.252,5 mm wurde mit der Sprenggranate eine v0 von 900 m/Sek. und mit der Panzergranate eine v0 von 830 m/Sek. erreicht"

Taken from: Flugabwehrwaffen




Von Mudra

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25th September 2004

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#7 12 years ago

Yeah, they did have AP shells, but it was just as effective as the AT guns of same caliber.

And yes, barrels were changed, but during reload or such, not when your only 18 rounds into the clip, so u have to wait to cool down/replace barrels, fire the last 2 rounds, then reload. It is incredibly annoying ingame.

Also, I would like to see more use of the flak vierling in the ground support role, especially when we get to the russian front, where AA guns were used extensively against soft targets and infantry.




Frederf

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2nd March 2004

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#8 12 years ago

That's why you have to manage your heat so you don't overheat with 2 rounds in the clip.




ctz

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16th May 2004

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#9 12 years ago

BF2 only supports two weapons firing at the same time from a single PCO. Therefore, we have diagonally opposed barrels being the same weapons, giving each barrel 40 rounds and twice the fire rate they would otherwise have.




Wilhelm

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27th September 2004

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#10 12 years ago
ctz;4626232BF2 only supports two weapons firing at the same time from a single PCO. Therefore, we have diagonally opposed barrels being the same weapons, giving each barrel 40 rounds and twice the fire rate they would otherwise have.

Why does it have twice the fire rate? Because the 2 sets of 2 barrels alternating fire?

I always thought the vierling fired too fast in FH2. It doesn't seem like it had that high of a rate of fire when watching WW2 footage of it firing.




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