Something that I hate about the squads is that the players often move in a tight group and never use a specific formation. In the army you learn to walk in different formations depending on the surroundings. One example is when you want to attack the enemy base or a location where you know that there are enemies you want to attack on a line so there is a wide attack wave that hits the enemy. Another example is when there is a risk that your squad is attacked from the side you want to walk in a column so that you already have your soldiers lined up too defend them self. My suggestion is that the SL can call out different formations that he wants the squad to move in. You could explain the different formations in the “FH manual” which a hope you will create so that the new FH players know what to do when the “form a line” command is called out by the SL. I think this is going to increase the team play and the realism. I know that you could use the voip for this, but too few are using it and few people are going to understand the commands. So what do you think? Is there room for a pair of new commands?
One of Kelly's Heroes
2nd January 2004
And you really think the public players would actually do it? :-/
Its a good suggestion and I would agree if I'd be 100% sure that the people in your squad would actually do it. Surely it would work when you are hooked up on ventrilo or teamspeak or whatever but random people bunched up together? :(
Flippy Warbear;3864968And you really think the public players would actually do it? :-/ Its a good suggestion and I would agree if I'd be 100% sure that the people in your squad would actually do it. Surely it would work when you are hooked up on ventrilo or teamspeak or whatever but random people bunched up together? :(
I know the problem, that’s why a want it to be in the FH manual which will hopefully make some of the players use the formations. But we will of course always see players who ignore the commands just like there are players ignoring the attack commands. I just would love it if it worked.
It is a good idea, and I support it, but like Flippy said, I doubt other players would do it.:(
One of Kelly's Heroes
2nd January 2004
Yeah I know what you mean and naturally such thing would be in the manual. But lets face the facts, people are ignorant to manuals, we seen it with FH on 1942, no matter which version, the manuals are simply ignored by the common folk who arent that close to the FH community itself. Can say with straight back that theres people playing FH who doesnt even know theres a manual. I remember back in times whenever a new version of FH was released (and a manual with them) there was always people who asked questions of things that were explained in the manual.
I still think its a good idea to have more voice commands, not only formation orders but also those legendary "Take cover!" "Fall back!" and "Fire!" commands. Really miss those. And of course "Attacking/Defending!" ones. :)
While the idea is good, I admit, I doubt it'll see a daylight. Unless devs manage to fiddle with the scoring system so the scorewhores would get points for forming up as supposed to, but the thing is, how does the scoring system even know when/how the players are formed up in the requested formation? Yeah, complications that are impossible to overcome.
Ah, I loved those "Fall Back!", "Fire in the Hole!" commands, even though nobody ever took heed of them. I threw a grenade once, shouted "Fire in the Hole!" yet 4 of my teammates decided to go take a look and what I had thrown,. and I ended up tking them :eek:.
Maybe you’re right, maybe too many players will ignore the commands and thus making no one use the commands. I also miss the old “take cover” and “attack” commands. I miss my old captain who scared the shit out of every soldier and made everyone do exactly what he wanted. :D Do anyone know how many commands bf2 support?
public player (some of them ) = rambos
tournament players = teamworkes - real military guys