A while ago I was browsing some websites that were selling wwII equipment and there was a peice of equipment that got my attention. It was a pair of goggles labled "wwII German mg34/42 machine gunner's glasses". Unfortunately it didnt say what the model number is or what it's field name was. Now I am sure we have all used the MG34/42 in FH1 and know that when you fire them it is virtually impossible to aim because of the blinding flash that covers most of the screen. If these goggles were implemented into FH2 it would be a lot easier to use the MG34/42 and would probably put a end to the spray and pray method of MG using and encourage bursts. Ps: I had to rewrite this whole thread because it didnt go through the first time. My original thread was much better...
Seems like a logical thing to have when you're firing that MG42. If it was used in a reasonable quantity then I'm all for it.
Ps: I had to rewrite this whole thread because it didnt go through the first time. My original thread was much better...
That's what everybody says.
FrenkanThat's what everybody says....
Im telling the truth. You should of seen me when it didnt go through. :D
The flash in FH for BF1942 is way too big, all the footage I've seen of a MG42 or MG34 firing shows that there is lots of smoke but no flashes can be seen in daylight. The goggles look cool though so I would mind having them show up on playermodels, but did you find some actual pictures where gunners have them on them?
EglaerinionThe flash in FH for BF1942 is way too big, all the footage I've seen of a MG42 or MG34 firing shows that there is lots of smoke but no flashes can be seen in daylight. The goggles look cool though so I would mind having them show up on playermodels, but did you find some actual pictures where gunners have them on them?
I tried searching but the internet has failed me once again. If I knew the model number it would be a different story...
Theyre usualy for the Afrika Korps, theyre not usualy gunner gogles, theyre sand gogles
the current muzzle flash actually IMO encourages burst rounds. Not only does your accuracy diminish with sustained firing, but you are constantly stoping your fire to see if he's dead and if there are anymore tagets
pmbf1942Theyre usualy for the Afrika Korps, theyre not usualy gunner gogles, theyre sand gogles
If those actually are sand goggles they are worthless. They do not cover the sides which pretty much defies the purpose of wearing them. They look like goggles made for looking straight and not to actually protect from anything other than the actual vision of what you see straight ahead. I think it would be cool, maybe randomly spawned if they were actually used in numbers.
Wanna go Double Dutch?
9th December 2003
The item is intresting for sure but I can't say much more besides wanting to have confirmation what it's purpose(s) was and how common it was as to decide wether or not it's worh implenting. :lookaround: Its still intresting though, but so is the Mau *line gets cut off*
The fat dude shooting the MG34 in the loading screen for Zielona Gora didn't look very blinded. Of course then again it's probably been too long since his last donut break, and he heard the SdKfz. 1337 "Icecream Panzer" ringing its bells in the distance, which is why he's smirking like that and sort of looking off to the side...