DriverIt was done with an 88 between flak and AT. How hard could coding 2 different bullets to kill two different things be? Whats the point of having a Pz4D currently if it doesnt fire what its supposed to.
i remember back in the day hartmann said that since there is water under every map, the tanks 2nd barrel would be underneath it and would hit the water and create a huge explosion that would usually knock over the tank. so there.
I think they should remove the two ammunition types from the 88 as well.
Why? Are you joking? :confused:
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um... no! the dual shell types of the 88 is a great idea. it beats the crap out of planes, and sends tanks running.
Thats right HE means High Explosive...idk what I was thinkin. I think if we where able to choose it should either be HE for infantry or HEAT for AT. What would also be nice would be that if they do end up doing this maybe if they could instead of using HE rounds for the Russians, use what the Russians had which is HE-F rounds. This being High Explosive Fragmentation. Like flak but better.
judge reinholdi remember back in the day hartmann said that since there is water under every map, the tanks 2nd barrel would be underneath it and would hit the water and create a huge explosion that would usually knock over the tank. so there.
wtc is this How's it work on the 88 then?
because its a STATIONARY vehical. it doesnt move around by itself.
I dont get it... The 88 trucks move?
yeh, but they dont shoot.
it would probly work if the turret on the tank was manned by a seperate person. 2 man tanks. but thats not gunna happen.
I may certainly hope not.. I could already smell the n00bness and frustrations!
Well, something has to be done.
They really did use more than one round...if it has to wait for BF2 that's fine, but if it isn't included you can't very well call this a realism mod, now can you?