How to make FH2 have a real feel. -1 reply

Please wait...

Nurenig

FH Xlite

50 XP

26th December 2003

0 Uploads

1,031 Posts

0 Threads

#1 13 years ago

Im just going to list them, 1. Ironsights. We have crappy BF2 type Ironsights, Im looking for the Lobo type :eek: 2. No Score Board. This is big because you dont know if you killed somebody which raises tension & makes you somewhat parniod because your never sure you killed somebody, thus it increases the fun. 3 Grid Maps, Im dont fully understand BF2 Maps but I think you could make it so each map would be more accerate, Zoomed out you would have the basic A - H set up. Semu Zoomed in you could have sectors, like A1 / Sector 1 & then you on uber close in you could have A1 / Sector 1 / Sector A. THis is up in the air & im not sure hoe it would work, its justa concept to allow better comms between team mates. 4. Dont nerf Spawn System. As gay as it is it does bring a massive about of fun to the gay, A spawn in a house accross from your spawn point can lead to some massive battles with jusy 8 guys, thats currently impossible in FH, my experience have lead me to say "If its not broken dont fix it" The system rocks & gives a more real feel to a battle for a position on a map :) 5. Keep the Collionson Mesh Issue, The fact that you will not be able to jump on top of tanks is great :) but the bad side is not big Ship Battles :(. I know McGibs will figure something out :cool: 6.Enemy Tags Dont Show. Yea, Dont make enemy tags sound up, I would love ikf this would be hard coded in rather than leaving it to server side, Yes you need to know where your buddy's but I dont need to know that there 3 Germans in a Building down the road coz I ran my crosshair over it :). 7. Alernating Kits When you unlock a weaponj in BF2 you can choice between that & a ragualr kit, What I would like to see would be two different types of Assault kits, Example Assault 1: Kar 98

2 Grenades Assault 2: Kar 98 Rifle Grenade Would it out but I think it could be a good idea, Would mean there would be no Uber class, Theres another example

Pioneer 1: Kar 98

Magnethlic Mines

Pioneer 2: Kar 98 Land Mines This Idea has a lot merit I think & I think will balance teams over all & will help people who want to be a certain class, So say that Pioneer 1 has a class limit while Pioneer 2 might not, Just an Idea, Class restricted them uber kits & let anybody play the optional semi nerfed kit :P. 8. No Noise Cam :eek: Basic Cockpit screens in BF2 are good, They could be reworked for FH2 with something like that, Except the WW2 Version. 9. No Ramdom Cam I know my Uniform is awsome, its just that fact that in FH right now I can lay down behind sandbags & recon the incoming enemy forces :). 10.Make Spots Last Longer Well currently in BF2 when you spot a tank it shows on the minimap which is cool however if this system could be changed to make the spot last longer, Also I was thinking that if a tank doesnt move the spot should be infinite, just nerf them Campers :mad:. So while he camps we can just aviod him which will make him move. 11. Commander Mode. McGibs has got this down :bows:, However for supplies instead of a ramdom create just appearing it would be cool if you saw a plane fly across the map :) & them ammo get dropped out :), Also it would be cool if supplies didnt drop where you wanted them 100%, kinda a ramdon fact tahtw pould inclue wind & stuff like that. 12. Zoomed Panzers Sights ;) Panzer Combat in FH is Ultra close up,I have noticed over that last few weeks that long range Panzer combat is possible in FH but its to late now, So will be see zoomed Panzer sights in FH2. Dont confuse this with Mg sights which I think wont be zoomed. Just the main gun sight. (Correct me if Im wrong) 13. Lock Vehicles As gay as this sounds its true to war, If i jumped from my Panzer III coz a force of Infantie & Panzers where coming to my position the Infantrie WOULD NOT jump into my Panzer III & start driving, it would be left there. NOTE: Locked Vehicles nerf a team more than unlocked Vehicles so somebody taht jumps from a tank say on the frontline & then his team get pushed back has basically nerfed his team coz that Panzer will sit there untill the Allies destroy it or somebody does a Kommando Run. 14. Locked For Kits, Sounds dump but it would be cool if only Pilots could fly planes :eek: & Tank Commanders Tanks :). This would kill the AT Panzer Commander which is known as the dude with the Panzerfaust driving a Panzer IV, His Tanks gets hit he jumps out & fausts the other tank. 15. HE Shells = Uber If know they just Sux, I hope with the choice of two ammo types in Fh2 we will see a powerfull He & Ap shell, AP been totally usless against Infantrie, This would effect tanks like the Matty which I think could only fire one type of ammo, So the other tanks would make a better muilt purpose combat vehicle. Ok I cant think of anymore ideas :bawl: So post your ideas or your views on mine & dont flame, I've here since 0.5 :eek:




LIGHTNING [NL]

FH2 Developer

50 XP

30th May 2003

0 Uploads

9,811 Posts

0 Threads

#2 13 years ago

Guess what?

These are suggestions. All together now kids: "Suggestions go into the suggestions forum".

Thread Moved

(Sorry. but this is the third time this week. It's not that hard is it? :()




blackcat13

comment: i am Dyslexic

50 XP

22nd February 2005

0 Uploads

215 Posts

0 Threads

#3 13 years ago

no dont delete the commander mode

Just take away hise power of

artilliry (ore maybe a bombarment but not so presise)

and he has to loose the abillity to see enemies because satelites weren't invented in ww2 :P

he has to be able to drop supplies and maybe create temporary spawn point like a plain to jump out, a glider,or a landingcraft ofcourse that depends on the most realistic way to get reinforcements in that map

thats makes the commander more important for para drops behind enemy lines and if all spawnpoins are gone he is able to get a spawnpoint for a counterattack

oh and about the not jumping on tanks, enemy tanks OKE but make it possible to jump on the back of an alied tank thats realictic 2 and faster transport :P

fore the rest i like the ideers




BFE - Queen Naga

The Internet ends at GF

50 XP

2nd October 2005

0 Uploads

140 Posts

0 Threads

#4 13 years ago

Well foremost how come everybody thinks they're so unique and elite when they have been here since '0.5', like you for example Nurenig's. You do not have more individual rights than anybody else here.

Anyway Artillery is fine, it isnt precise since it is afterall meant to cover a area with some unknown uranium tipped shells.

Gliders and transports to spawn temporarily would be interesting to expand on except some maps would have to be restricted from such a thing though.

Anyway whynot put in static Panzers in the Stalingrad map. I saw 2 in CoD-1 so I assumed this is completely historical.

If people complain so much about AT classes than limit the kit to pickups and squad-only.




[BFE]Adder

Lord of Irony

50 XP

4th June 2005

0 Uploads

304 Posts

0 Threads

#5 13 years ago
NurenigI 5. Keep the Collionson Mesh Issue, The fact that you will not be able to jump on top of tanks is great :) but the bad side is not big Ship Battles :(. I know McGibs will figure something out :cool:

No... No No No... Climping atop tanks is half of fighting them off. Plus they provided excellent firing platforms. Besides its a bug, it will be fixed.

6.Enemy Tags Dont Show. Yea, Dont make enemy tags sound up, I would love ikf this would be hard coded in rather than leaving it to server side, Yes you need to know where your buddy's but I dont need to know that there 3 Germans in a Building down the road coz I ran my crosshair over it :).

Its a server side option for a reason WE LIKE OPTIONS, OPTIONS ARE GOOD Because OPTIONS=FREEDOM!

8. No Noise Cam Basic Cockpit screens in BF2 are good, They could be reworked for FH2 with something like that, Except the WW2 Version.

Nose cam, unless you ment Sub Decoy Noise Cam's in which case we don't have those anyway. Nosecams agian Server side option, because we like options don't we?

9. No Ramdom Cam I know my Uniform is awsome, its just that fact that in FH right now I can lay down behind sandbags & recon the incoming enemy forces :).

Third person you mean? We have a few haloites. Agian Options are good You might be able to scout with it but it means that if you do get jumped your out of 1P and thus going to get shot.

14. Locked For Kits, Sounds dump but it would be cool if only Pilots could fly planes & Tank Commanders Tanks :). This would kill the AT Panzer Commander which is known as the dude with the Panzerfaust driving a Panzer IV, His Tanks gets hit he jumps out & fausts the other tank.

Guess what? Tank commanders on the Eastern front often carried a Faust or two in their tanks and Sherman drivers were know to take one "just in case" the things were damn useful and lots of rear-liners and support people kept ahold of them if they found them. As for locking kits to vechicals Look at me I do the SDK dance, Tra-la-la-la-la. Hey! SDK Hey HEY! SDK HEEEY!

So post your ideas or your views on mine & dont flame, I've here since 0.5

So because you've been playing for awhile and should know better that every single one of your ideas except keeping the magic murder tank mesh have been featured here before time and time agian...




Frederf

I take what n0e says way too seriously

50 XP

2nd March 2004

0 Uploads

2,156 Posts

0 Threads

#6 13 years ago

I too miss the mapgrid system. It was damn nice. I do like the BF2 SoSQL system, tweaked it'll be perfect. EA has adjusted the runover theshold values in patch 1.03, now it behaves more like BF1942 I would like a better default tag system. Tag hunting is LAME. I might even suggest the 'you gotta hit' crosshatch be removed after beta testing. Alternatable kits in the spawn menu (or equal combat value) would be neat. Realistic cockpits for planes, yay. Not impossible to see out of like FH, but still there unlike nosecam. External cams.. eh, option. I see what you mean about cheating with it. I figure it's like peeking where your BF character is inflexible on position. Zoomed tank optics. Yay! Locking planes for pilots ect IS NOT A SDK DANCE (Adder) FH2 could do this if it wants. I dun think I would do it on first release. With good maps and other factors it shouldn't be required. AP/HE ammos. Yay.




blackcat13

comment: i am Dyslexic

50 XP

22nd February 2005

0 Uploads

215 Posts

0 Threads

#7 13 years ago
Nurenig 8. No Noise Cam Basic Cockpit screens in BF2 are good, They could be reworked for FH2 with something like that, Except the WW2 Version.

he please make it so thet the clokse or meters in the cocpit work whel aliest heite horizontal thing dont now the name ant the spead

the 3 things you can see in bf2 its very hand fore formation flying




Nostradamouse

The Arrogant French Prick

50 XP

5th December 2004

0 Uploads

4,501 Posts

0 Threads

#8 13 years ago

btw its now possible to ride tanks in bf2