Increase number of classes from 5 to 6? -1 reply

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terminal-strike

terminal-strike

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5th May 2004

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#21 16 years ago
striderx2048umm that the "STUPIDEST" reason not to add the 6th class.

how the heck is it stupid, the image cannot be change because it has to be hardcoded. Thats a engine issue not there fault anyway... ....




striderx2048

DiCE/EA: Ambiguously Gay Duo

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#22 16 years ago

who cares about the "image", the point is Functionality.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#23 16 years ago

Make an Allies "Specialist" logo and an Axis "Specialist" logo and hard code them to the 6th positon. We won't complain, we promise.




Lobo

All your base are belong to FH

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#24 16 years ago

Who cares about image?, I guess you don't think that when you go party to get some gals.

Originally Posted by striderx2048 umm that the "STUPIDEST" reason not to add the 6th class.

[FULL METAL JACKET]Try to watch the way you express your uncertain sugestions or my spaniard blood will boil and I will spit inside the holes of your skull [/FULL METAL JACKET]




striderx2048

DiCE/EA: Ambiguously Gay Duo

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#25 16 years ago

you are saying FH will not implenment the 6th classes because you cant the good picture in the spawn menu? excuse me but, WTF!




terminal-strike

terminal-strike

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#26 16 years ago
striderx2048you are saying FH will not implenment the 6th classes because you cant the good picture in the spawn menu? excuse me but, WTF!

FH class menu images are customized, which means a generic one would always be out of place. The only 'wtf ' here is your wierd overreaction. Also, going around calling devs idea's the 'stupidest', is not only obnoxious but quite idiotic...... :smack:




Lobo

All your base are belong to FH

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#27 16 years ago

You are excused but yes, that's the reason




Kingrudolf

Fan FH Mapper

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#28 16 years ago

So.. what would we put in this 6th class anyway?