Hi everyone, I came on to ask devs/fans if implementing the Japanese kamikaze torpedo is possible. Kaitens were first used to attack a battleship fleet in port, early 1945 I think. Anyway, it could be like a normal sub(even though one of the "super subs" would be better) with positions 1-4, as usual, then position would be like a wasserfall missile stuck on top of the sub. Not literally. These torpedoes had a range of about 5 miles, so you could launch it from one side of midway, and let it go around and take out the Prince of Wales on the other side.:lol: Combine with that the fuel supply trick from the Natter, and it turns it from superweapon to limited but still powerful weapon. I think this would be a good way to give a "long range" perspective that BF42 doesn't really have.:( Can you tell me if this would even be possible now, or in BF2? P.S. To counter this, the US could have the late-war VERY RARE homing torps, that could spawn like 1 in 20 chance on a Devastator. There is one case of a devastater equipped with this torp hearing reports of subs right where he was. He dropped the torp. 1 minute later BOOM, and he's just like :cya: :D :naughty:. ___________________________________ You'll find me online as Gemini's wurst nitemare.
well, id say 1 in 50 or 1 in 75 or maybe 1 in 100
Yeah, I was thinking 5% in 100, so it came out as 1 in 20.
Its a must in i think. But i hope that the gameplay here come for the realism. So i want that the kaitens are lazy to drive and not have a great range. So must the submarine captain work together with the kaiten driver. The submarine captain make the best of one´s way and the kaiten driver start then he mean the position is good enough for him. btw. i luv kami attacks, i wish me that the ohka comes more in use.
Me too, I wish there was an Okinawa map where Ohkas could abound and be plentiful in number.:beer: Also I think the Ohka should be WAY faster, in reality it went up to almost 1,000mph in its dive. The explosion should be bigger too, it could seriously damage a carrier with a single direct hit.
[color=black]The problem with the suggestion of a wasserfal like control is that the operator won't die the inherent setback of a Kamikaze weapon. I wouldn't call the Kaiten a super weapon either. They were very unwieldy, and prone to making sudden dives. As a result, most kaitens rarely hit their target, sinking only one ship and damaging several more. More Japanese subs were lost taking the Kaiten to their targets than Americans ships sunk by the Kaiten. [/color]
BloodGuts, u are quite right. But to show this you could make it with, say, the same flight style as the Val, wich would make changing altitude, or, for that matter, changing direction a risky business.
To change that thing about the wasserfall, you could use the same system as the Betty/Ohka, as you get in position 5, get out, then press e again, and you are in one of the kaitens. But this could only be done on the surface, which I imagine might be quite close to the real thing. This would force strategy into the game, since you have to figure out where and when to surface to fire them against that battleship, or when to launch them, because you might give yourself away to that destroyer by firing then. You would also think about the safety of range, because those subs carried only 8 kaitens at the most, so (if its possible to make a certain amount of ammo using this system) you would not want to waste a homing torp/kaiten. I think this would solve most of the problems with the kaiten.
I take what n0e says way too seriously
9th April 2005
i agree, the ohkas should be faster and do WAY more damage. in fact late war pacific maps should have the more common propeller driven kamakazi planes that take of from the ground.
PS "jap" is a racial slurr, please refraim from using it.
Jap is shorthand for Japanese, not a real slur if you ask me.
jap is not a racial slur. Its like calling People from the united states "americans"