LeFH 18 : backbone of the German army throughout the war -1 reply

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Beast of War

Born to kill

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28th May 2003

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#1 13 years ago

I had to do this :) Not many words this time, it's just an attempt to interest the devs making some other German artilliery then the late war Nebelwerfer and Wespe ( and i guess stug ) Something we can use in Poland, France, Afrika, Italy and Russia. In fact throughout the war in all maps with Germans.

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[COLOR=Red]LeFH 18 in Poland[/COLOR]

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[COLOR=Red]Le FH 18 in Russia[/COLOR]

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[COLOR=Red]LeFH in Serbia[/COLOR]

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[COLOR=Red]LeFH 18 in Afrika[/COLOR]

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[COLOR=Red]Le FH 18 in Stalingrad[/COLOR]




Oberst Topgun

Herr Oberst Feldmarschall

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8th August 2003

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#2 13 years ago

erm suggestions ?




D-Fens

uwe bolltastic!

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2nd May 2003

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#3 13 years ago

You already have a thread about this? Still, I think a blueprint would be more interesting for them..




Beast of War

Born to kill

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#4 13 years ago
D-FensYou already have a thread about this? Still, I think a blueprint would be more interesting for them..

If they already want to create this weapon i'm sure they will be able to find blueprints much better then i do. ;)




Tas

Serious business brigade

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4th September 2004

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#5 13 years ago

Doesnt look all that complcated.. just another arty gun..

Yes please, devs? ;)




D-Fens

uwe bolltastic!

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2nd May 2003

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#6 13 years ago

don't be so sure... but I think it would be easier to add sig33, it's practically modeled completed on the panzerjäger, "just" take it out and add carrige and shield..




terminal-strike

terminal-strike

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6th May 2004

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#7 13 years ago

nope not interested, until either the a) the spotter is rewarded b) the spotter is removed from the targeting system I am opposed to any new indirect fire being done (save mortors). Im content with placeholders and there's better places to put the work for now. Not only that, but there are better choices even among german arty, and also, this should probalby go in the suggestion forum. Nice pics though, and of course I will agree its a neat cannon.




Beast of War

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#8 13 years ago
terminal-strikenope not interested, until either the a) the spotter is rewarded b) the spotter is removed from the targeting system I am opposed to any new indirect fire being done (save mortors). Im content with placeholders and there's better places to put the work for now. Not only that, but there are better choices even among german arty, and also, this should probalby go in the suggestion forum. Nice pics though, and of course I will agree its a neat cannon.

You speak only of public server games, people not known to use all features the way they are supposed to be used and certainly not the players that are known for team play and cooperation......

There are other users of FH aswell.....they would be very thankfull having artillery around in maps where it is now missing. Certainly if there are no aircraft aswell.

In maps without aircraft, artillery is the next best heavy weapon. The only trick is, to learn how to use it effectively. And yes you need a spotter for that, so it does require teamplay and cooperating teammembers. If that is a pro or a con depends on the people you are playing with......

That is a user problem, not a flaw in the game's design. Although i do agree with you it would have been "average player" friendlier to have a minimap targeting system. But the way it is now artillery is just more challenging to use wich isnt all that bad neither. Imagine the countless post about "artillery rape" if it required no skill to use. ;)




terminal-strike

terminal-strike

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6th May 2004

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#9 13 years ago
Beast of WarYou speak only of public server games, people not known to use all features the way they are supposed to be used and certainly not the players that are known for team play and cooperation...... There are other users of FH aswell.....they would be very thankfull having artillery around in maps where it is now missing. Certainly if there are no aircraft aswell. In maps without aircraft, artillery is the next best heavy weapon. The only trick is, to learn how to use it effectively. And yes you need a spotter for that, so it does require teamplay and cooperating teammembers. If that is a pro or a con depends on the people you are playing with...... That is a user problem, not a flaw in the game's design. Although i do agree with you it would have been "average player" friendlier to have a minimap targeting system. But the way it is now artillery is just more challenging to use wich isnt all that bad neither. Imagine the countless post about "artillery rape" if it required no skill to use. ;)

Clan matches, play with a group of friends, or even somtiems just a quality group of people are much less strenous certain parts of a games systems(and more so on others). It went without saying that in those situations its still used, heck even a harder system could survive there. However, games public play is integral to a games success- which is why" PB", "kicking", 'banning", and "warning" are as common words as "teamplay" with bf. However, It is still somewhat of a issue even there because scoreing can matter even in clan matches, and the arty spotter is "taking one for the ream" but getting no personal benfift. In public play this lack of rewar means the system is broken, with endless calls for arty rarerly resulting in even a single QUALITY spot (not a tree in your own base). And adding more spotting eqipment just equals more unused spotting eqipment. The FH new mortor system proves my point, its greater success is due to aiming system that removed spotters from the loop. As a result they can be used effectively in many more situaions now. FH has done a good job trying to improve this system, and arty (batteries etc) so its not there fault, but its still suffers the DICE systems shortcomings. I further shows that this is a game, not a user problem. Untill regular arty is fun for the average joe, its not worth the amount of work for indirect fire peice as place holders can fufill the raw function and the work would be much more appreiceted by more people on eqipment thats mroe used (even another AT gun). How to fix it is of course harder, then just saying it needs to be fixed. Its a tough one, but better system must either reward the spotter for spotting, or remove him from the targeting system. As for your idea about min-map targeting is just one possabilty, which you are theoriing would have problems. It would depend on how it was done (how accurate, time delay etc.). I think the rounds would have to fall with more inaccuracy, and maybe longer reload. Aside from all of this, just talking about your suggestion I think its a good one, but there may be better choices. For example, a 88 with "low-velocity" shells for use as a indirect fire weapon in the game or the one D-fens mentioned, to save on some work.




azndethman

..............

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6th December 2004

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#10 13 years ago

ride the horse!