Listening to the enemy -1 reply

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FeelFree

[130.Pz]M.Frey

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15th September 2006

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#1 11 years ago

Is it possible to make a prop/kit that if you use it you can read/listen to the enemy?When you use it then the stuff that the enemy is writing/saying in the teamspeak then you can hear/read it all.It would be very cool to hear/read the plans of the enemy and what they want to do.

Is it possible to make it?




Neri

Slightly cooler than a n00b

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23rd November 2006

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#2 11 years ago

Sounds like cheating. :uhm:

But how would you hear in game what they are speaking on teamspeak? In this case just join their room an listen by yourself. :p




Guest

I didn't make it!

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#3 11 years ago

Lol. you can do that without a special in game feature, all you need is a friend on the other team :rofl:




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#4 11 years ago

Lol true.

Though what historical excuse would there be to actually add and support such a "spy" feature ingame? spying all communication would be a bit too much even if you take into account that radio's where spied on by the enemey. You can't spy all radio message's neither can you directly translate it, pass it on to the HQ and then pass it on to the troops etc.

so I would say no. =p




FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#5 11 years ago

Just don't use teamchat!




cubankamikaze

The Internet ends at GF

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13th January 2007

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#6 11 years ago

Well maybe since the commader is sitting by the radio he can hear where what the other commader is telling the troops [where to go...] but for this to be possible the team who wants to spy must build a radio station which can be somewhere in the midle of the map nad both teams can build it and destroy it. The team who has it build can hear what the commader saying i think that they were call command post in ww2.




Pietje

People say I post too much

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14th December 2005

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#7 11 years ago
Admiral Donutz;3835558Lol true. Though what historical excuse would there be to actually add and support such a "spy" feature ingame? spying all communication would be a bit too much even if you take into account that radio's where spied on by the enemey. You can't spy all radio message's neither can you directly translate it, pass it on to the HQ and then pass it on to the troops etc. so I would say no. =p[/quote] Ill have to agree with Donutz here, even if a radio message was intercepted and translated it wouldnt be passed on to the troops. [quote=cubankamikaze]Well maybe since the commader is sitting by the radio he can hear where what the other commader is telling the troops [where to go...] but for this to be possible the team who wants to spy must build a radio station which can be somewhere in the midle of the map nad both teams can build it and destroy it. The team who has it build can hear what the commader saying i think that they were call command post in ww2.

Not exactly, command posts or CP's are used by Headquarters units with the intentions of planning, coordinating and directing troops and things like that. These where usually located behind and in some cases near the frontlines depending on the type of HQ.




Guest

I didn't make it!

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#8 11 years ago

well..

in other post.. the name is RADIO MAN..

look if u stole a radio man kit.. can hear the transsmisions... like "nemey tank spotted" or "sinper" only for that...




Pietje

People say I post too much

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14th December 2005

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#9 11 years ago
torenico;3835855well.. in other post.. the name is RADIO MAN.. look if u stole a radio man kit.. can hear the transsmisions... like "nemey tank spotted" or "sinper" only for that...

Only problem with that is that even if you would steal a radio from the enemy you would first need to figure out how it works and then you still have the problem that you have no idea what they are saying.




stylie

Mas stylie por favor...

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13th April 2005

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#10 11 years ago

Well then they can add in a radio code cracking class... 15264__nerds_l.jpg




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