M36 -1 reply

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tvih

The Village Idiot from Hell

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30th December 2003

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#11 15 years ago

Yeah well, currently people snipe you from faaaaaar away. In a clanmatch, for example, I was sniped from over well over 100m (maybe up to 200m, difficult to say). That range is nothing for enemy riflemen, you're just a target in an M36 (even more so since the M36 can't effectively fight infantry either). The player head really needs to be lowered below the top edge of the turret.




MR.X`

I'm too cool to Post

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30th April 2004

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#12 15 years ago

Lowered top, or have the roof kit spawn randomly. The Jackson really needs a rethinking when it comes to the crew. The rear gunner is suicide, and don't ever bring that Jackson into a town. It should make Panzers run in terror, but instead one wiseass with a K98 ruins your fun (and the score).




Hedgemus

I Like Pie!

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2nd October 2003

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#13 15 years ago

SkipsterActually, I like to get in the #2 position with a BAR, then exit the vehicle. (you are still in turret) After that, you end up with a very stable firing platform, (not affected by turret rotation) more effective IMO than an MG that moves with the turret.[/QUOTE]

Oh, Ive tried doing that. I was on Sector 318 riding in the turret of the M36 when we took a hit from either a panther or jagdpanzer. I flew out of the turret and died while the M36 lived on.

UTHERThat pic above of M36 also shows an integraly mounted turret machine gun.

Or is it in the Hull ?

Anlushac is right. Its a M36B1 with a hull mounted mg.

[QUOTE=MkH^]Seems like there still is a mount in the rear too. Why not have two? Don't think they actually got two machineguns in real life, though.

Here's a pic of a M10 with a .50 cal on a rear mount and a .30 cal on a foward mount. Maybe this setup could be used for the M36? That is if it was used in real life.

cdvm10-2.jpg




MR.X`

I'm too cool to Post

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30th April 2004

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#14 15 years ago

Makes logical sense to me. Having two MGs over one, especially when they are effective, would be quite nice indeed.

But the real question is, why the hell is a teddy bear mounted on the front of that Wolverine?




Sgt. DinkyDuck

Addicted to GF

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10th November 2003

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#15 15 years ago

these tanks were notorious for having the gun crew killed by enemy fire. they started reinforcing and creating tops and sheilds for them from logs, and whatever they could find on the battlefield. they also were found very vunerable to airburts of shrapnel. there is a good issue of allied-axis photo journal. issue nomber 12 that shows quite a few M36 jacksons with different types of tops that were field creations. just as a sidenote. because of the lack of strong armor on the shermans. crews used to weld strips of steel to create baskets on the sides, and front of the hull, and pack them full of sandbags. it added a little more protection, not enough to make it too worthwhile, but anything to keep the enemy shells out of the amunition stowage (that was poorly placed at the sides of the sherman) from getting hit, causing firey explosions, would be worth it.




emonkies

I'm too cool to Post

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17th July 2003

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#16 15 years ago

The M10 crews had to improvise and cobble together covers. Not long after the M36 entered service a armored cover kit was issued with all new M36's entering service.




Hedgemus

I Like Pie!

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2nd October 2003

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#17 15 years ago

Actually another thing that needs to be changed is the view while driving. Your head is exposed and looking over the top of the turret so why is the tank cocpit view used? I can understand the sight view, but not the cockpit view.




Mazz

BFE-WAW

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16th November 2003

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#18 15 years ago

A open top but your head is completely inside the vehicle seems perfect, alithough some random spawning closed tops work also.




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#19 15 years ago
Hedgemuscdvm10-2.jpg

That's cool. Tanks in FH should be randomized with teddy bears instead of bushes.




[11PzG]matyast

[11PzG] clan leader

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5th October 2003

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#20 15 years ago

Hell yes