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Frederf

I take what n0e says way too seriously

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2nd March 2004

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#31 11 years ago

I would assume medic arms varied wildly. I think they were officially unarmed or only armed with a pistol for defense of their medical practice, however in reality some carried more profound weaponry.

I honestly don't see this huge hate for having the medic be reasonably effective. I mean in-game you can wrench a dozen panzers from 1% to 100% health in the middle of nowhere with no spare parts or other support and this is "acceptable." However a medic being a decent healer (and even reviver) that helps infantry (in the way engineers help armor) is somehow hugely frowned upon? I don't get it.




Guest

I didn't make it!

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#32 11 years ago

Because then the medic kit would become some super god-like kit. JUST like in regular bf2.




[FtN|GT] Die Happy

FH2 Betatester

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19th February 2007

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#33 11 years ago

yes, enjoy the fun of a squad consisting only of medics.:n0e:




Thamu

Brazil,presents in WW2

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5th May 2008

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#34 11 years ago
'[FtN|GT Die Happy;4486957']yes, enjoy the fun of a squad consisting only of medics.:n0e:

But this kit dont need to be free for all.This kit can be like a Close Combat,or Anti Tank.(Sry,I forgot the word used in-game).




Lobo

All your base are belong to FH

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27th April 2003

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#35 11 years ago

The 7 slots are filled with way more interesting kits, medics will be always pickup kits, like in FH1

Forget vanilla, This is Sparta! =p




Thamu

Brazil,presents in WW2

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5th May 2008

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#36 11 years ago
Lobo;4489190The 7 slots are filled with way more interesting kits, medics will be always pickup kits, like in FH1 Forget vanilla, This is Sparta! =p

You have the last word...If u say this is OK for me...