Medics -1 reply

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Pietje

People say I post too much

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14th December 2005

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#141 12 years ago
Mekstizzle;3326492The only reason the medic shouldn't have a decent weapon and therefore be combat effective is becuase they can heal themselves. By all means, take out the self healing and give them bolt action rifles with a million clips . Just don't give them both. Then again, why would someone play the "average assault soldier" if the medic class would be the same thing except they can heal soldiers. The last thing you want is a revive karkand IO fest where all it is, is one big orgy of revive and kill and nothing actually happens. If i take out a squad i don't want some bunny hopping dolphin diving medic to come and kill me with a rifle then go and revive all his team mates. What's the point, everyone would be medics, as they are in BF2 and it would be really...lame. Do what you want it's your mod. I don't even see a reason for medics. There were like 1 for every 10 soldiers in WW2. Would you like to see all 32 of your team medics just because "it'z da easiest class 2 play az"

Self healing isnt really neccasery. Nor would giving rifles to medics be realistic. In real life medics received pistols. And if you have any idea what a pistol is you would know that pistols are exactly the best weapon to attack with. And base arguements on facts, please. As far the rest of your post (wich makes little sense), i'm not going to waste my time replying to that sort of gibberish. I will however reply that do make sense. No offense, though.




SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#142 12 years ago

No, its a good point about the self-healing you have, please don't be upset. :) Also, Im not with FH - and don't worry, they have alot of good thinkers who will surely find the right way about it. When it comes time for NorRes to work out how the medic kit will be done, you can be sure that I will try my damndest to get it like my earlier post, with the seperate "medical bag" kit. (To refresh your memory, the medic puts down his main weapon loadout and picks up a different kit with medical supplies [personally, I liked the suggestion of the morphine being used as a last-ditch type weapon to knock out those pesky opponents]) Also, note that I am no fan of the magical revive. If my buddy goes black from his bullet wounds, I'm not going to attack him with shock paddles.




Strumtrupp

FH:STURMTRUPP4|BF2:HG_The Tank

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2nd January 2005

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#143 12 years ago
Pietje;3325948 I'm sure you do. However i, and alot of other people disagree with you. Medic adds something to the game. There are more then ENOUGH reasons to add medic to the game.

So this is some kind of voting system? If it gets enough votes it goes in. I bet I can get enough people for a Maus.

There are enough reasons that you or others want them in for but that does not mean your reasons are supperior or in any way reasonable.

As far as the reasons go, im sure you can read, sturmtrupp. Not going to post them another time, im afraid. Just read some posts. Not too difficult...

Wow being an ass when people do not agree with you. :rolleyes:

There have been more then enough 'reasons' to add ranks and OMG troops actually had real ranks.. You better get on that train as well!

And base arguements on facts, please. As far the rest of your post (wich makes little sense), i'm not going to waste my time replying to that sort of gibberish. I will however reply that do make sense. No offense, though.

The rest of his post was clear to anyone willing to read it. Stop trying to find reasons to attack people just because you cannot argue your points.

And about facts: how many people treated by medics for serious injuries returned for the same battle on the same day? Small wounds that were able to be mended and allow the soldier to return to combat are hardly doable in FH2 as most weapons will kill you, and if they don't, would hurt you sufficiently enough to remove you from combat had it been a real battle.

Sure you can get small injuries from barbwire or shrapnel but those would not require a medic to heal.

But I can see where people might like a medic as the medic saves them death points.

Also there were hardly any medics in FH and no one complained.




Pietje

People say I post too much

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#144 12 years ago
Strumtrupp;3327920So this is some kind of voting system? If it gets enough votes it goes in. I bet I can get enough people for a Maus.

If you can then go for it. For my part you make a vote to get aliens ingame. :)

There are enough reasons that you or others want them in for but that does not mean your reasons are supperior or in any way reasonable.

So, explain then for example why my reasons are unreasonable in anyway or form. I also never said they where superior in any way or form.

Wow being an ass when people do not agree with you. :rolleyes:

I might say the same of you, sturmtrupp.

The rest of his post was clear to anyone willing to read it. Stop trying to find reasons to attack people just because you cannot argue your points.

I am not attacking anyone. I might say things on a less then nice way now and then but i am certainly not attacking anyone. And i can argue my points, for that matter. Infact i have been doing that all the time in this thread.

And about facts: how many people treated by medics for serious injuries returned for the same battle on the same day? Small wounds that were able to be mended and allow the soldier to return to combat are hardly doable in FH2 as most weapons will kill you, and if they don't, would hurt you sufficiently enough to remove you from combat had it been a real battle.

This is a game. You can't make a game 100% realistic.




Strumtrupp

FH:STURMTRUPP4|BF2:HG_The Tank

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2nd January 2005

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#145 12 years ago
Pietje;3327957If you can then go for it. I might say the same of you, sturmtrupp. Just look at your own post.

Hey I was just lashing back. Don't complain when you started it.

This is a game. You can't make a game 100% realistic.

Finally figured it out? Or will this only last as long until you can argue the opposite?

Not to mention I never claimed I wanted it 100% realistic. Stop putting words in my mouth! Or is this the only way you can argue?

Does that mean we can do anything we want just because it is a game? This is a game about something that really happend. We don't want a Maus because their production numbers were like non existant. Medics did not have magic paddels they zapped people with and they were able to instantly return to combat. The goal was to make the game as realistic as possible without sacrificing gameplay.

I have presented my arguments and you have yet to argue against them, prefering to dodge them.

Edit: To be honest, I do not want to see engineers either. (Not combat engineers, just mechanics) They are just as senseless. I cannot stand seeing people getting repaired while you are fighting them. Heck even I have repaired tanks that had 1 hp back to max.

You will might agree more with me on this issue, but for me it is the same thing.




Pietje

People say I post too much

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#146 12 years ago
Strumtrupp;3328021Hey I was just lashing back. Don't complain when you started it.

I'm not complaining, personally i think its not really smart. But never mind it.

Finally figured it out? Or will this only last as long until you can argue the opposite? Not to mention I never claimed I wanted it 100% realistic. Stop putting words in my mouth! Or is this the only way you can argue?

Look, i am going to say this once, if you want to discuss with me then i suggest you refrain from insulting. Ok? I dont know about you but i dont like throwing insults back and forth. It would also be great if YOU stop putting in MY mouth. Especially regarding the comment of reviving.

Does that mean we can do anything we want just because it is a game? This is a game about something that really happend.

Hehe, and medics where fictional then? :lol:

We don't want a Maus because their production numbers were like non existant.

No kidding.

Medics did not have magic paddels they zapped people with and they were able to instantly return to combat.

But in real life they didnt have a respawn button either. I just had to say it.

The goal was to make the game as realistic as possible without sacrificing gameplay.

Well, seeing as you can respawn and all i dont really see a problem with adding medics to the game. And i never said i wanted to add reviving. I would much rather see that if you "revive" someone you simply get a ticket back. Infact, one of the reasons why i want to add the medic is because it might promote team behaviour. And it gives people like me the chance to do something else then killing.

I have presented my arguments and you have yet to argue against them, prefering to dodge them.

Actually, i already answered your questions. Besides, you seem to prefer to continue to insult me.




pvt. Allen

I would die without GF

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20th July 2005

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#147 12 years ago

Sad. Is the concept of mixing unrealistic and realsitic components in a resonable way to achive good gameplay so hard to understand? No, I don't want to offend anyone. Some concepts are just possible and others not. From what FHdevs have said about their plans for medic in FH2 it seems that it can actaully work in alot more realsitic way than Bf2. Supporting own argument against removing defibrilator like equipment with the fact that people can respawn in the game is seriously made up, and I trust that even it's users see it's sillyness.




Strumtrupp

FH:STURMTRUPP4|BF2:HG_The Tank

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2nd January 2005

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#148 12 years ago
Pietje;3328048 It would also be great if YOU stop putting in MY mouth. Especially regarding the comment of reviving.

Did I say you did? Currently the game (BF2) has a medic with magic paddles.

Hehe, and medics where fictional then? :lol:

Again something I never said. Is this the only way you are going to argue?

I never said they did not exist, but I *AM* saying (pay attention pls) that they were not used the way you and others want them to be used.

No kidding.

But then you want to have something in a way which is contrary to how it really happend.

But in real life they didnt have a respawn button either. I just had to say it.

And tanks required more then 1 person to opperate it.

Well, seeing as you can respawn and all i dont really see a problem with adding medics to the game. And i never said i wanted to add reviving. I would much rather see that if you "revive" someone you simply get a ticket back.

Yeah, finally we can argue! ;) Actually you said yourself that if there were a medic you only only play that class. Then again I want it gone so we even out on the personal preferances.

To be honest I doubt the ticket refund would have any major effects as there is a medic on the other side doing the same and it would simply ballance themselves out more or less.

I also doubt that any ticket-change (no matter what system) would have a great effect on the results. How often do games go out within a slight margin?

Infact, one of the reasons why i want to add the medic is because it might promote team behaviour. And it gives people like me the chance to do something else then killing.

Dude, trust me, you and I are on the same mission but I fear we are lost. I think it would be more helpfull to focus the players on the goals, thus keeping them together, and the benefits they can reep when playing together. If a rambo can have marginal success, that would be of more worth to them (and sadly their stats) then hanging around with a bunch of other dudes, carefully walking around and maybe loosing out on frags because you have n other people to compete with.

I presume you have played BF2 and know what 'teamplay' means there.

Have you played DoD? IMHO it was one of the few games that really promoted teamplay. (at least the 1.3 version) Mostly it was because you needed a team to do anything and dieing was a great loss since you had to walk all the way back to the front again. (not bad compared to BF size but bad enough to make you watch out more)

Actually, i already answered your questions. Besides, you seem to prefer to continue to insult me.

Now you did, and thanks for that.




Strumtrupp

FH:STURMTRUPP4|BF2:HG_The Tank

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2nd January 2005

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#149 12 years ago
pvt. Allen;3328069Sad. Is the concept of mixing unrealistic and realsitic components in a resonable way to achive good gameplay so hard to understand? No, I don't want to offend anyone. Some concepts are just possible and others not. From what FHdevs have said about their plans for medic in FH2 it seems that it can actaully work in alot more realsitic way than Bf2.

There are a lot of unrealistic things in bf that I have zero problems with. Repair pads f.i.

But it is not the repair pad that I find problematic then how it is used. If they are in the home base it is fine as it would not have a major effect on the system, yet a 'forward' repair pad, such as the bf-vanilla-pegasus-bridge-map-damn-I-cannot-remember-the-name is something completely different as it is not only realistically crap but also gamewise it leds a huge advantage to the person sitting on it.

The repair pad is similar to the medic.




pvt. Allen

I would die without GF

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20th July 2005

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#150 12 years ago

Well, infact I supported you in my post, didn't wanted to say it directly though to not offend anyone else. You two's conversation seemed a bit harsh, therefore I just said what was my opinion (similar to yours), but didn't wanted to support anyone directly as I didn't read all posts therefore did not knew all the grudges. So well, I think that it is best to implement as much realism as possible untill it doesn't affect the gameplay in bad way for majority. In this case saying that stuff working like medic's shock pedals should remain because people can spawn anyway is silly.