Mobility, and Jamming -1 reply

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pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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17th February 2006

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#1 11 years ago

Is there a way to code into houses, a system where you are slowed down when you weild a larger weapon, as you enter a cramped room? Jamming, is there a way to code this?




SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#2 11 years ago

http://www.gamingforums.com/showthread.php?t=252359&highlight=jams ^Thread Started by you what, did you forget? and limiting mobility inside a house in such an arbitrary manner as you have suggested here would not be acceptable. I think that it would only be practicable if we could have accurate collisions for handheld weapons vs. scenery, etc. ... which is not happening any time soon ... (Never.)




stylie

Mas stylie por favor...

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13th April 2005

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#3 11 years ago

Damn Sacred, what do you have a photographic memory or something? I cant remember what I had for breakfast this morning.




SacredLizard

Its cupnoodles not cuponoodles

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#4 11 years ago

meh, I'm harsh because I love. And stylie, if you start making multiple threads about what you had for breakfast, I'll be here for you. .. to help you remember.




stylie

Mas stylie por favor...

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#5 11 years ago

LOL I'll try a little harder!




pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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17th February 2006

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#6 11 years ago

Can we please get back on topic? lol, anyway, I just wanted to bring this back up, cause it was iggnored. Note I also added Mobility to the topic.




SacredLizard

Its cupnoodles not cuponoodles

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#7 11 years ago

Dude, my first post addressed both of your issues, and had a link to your previous thread about jamming... its three pages long. I don’t see how you can call that "ignored". To reiterate, you cant just arbitrarily limit mobility for soldiers in that kind of situation... I know what you are getting at, since realistically you could not just swing your rifle around in tight spaces, unencumbered by obstacles and whatnot, but slowing down all movement in certain places would only be a different unrealistic issue. Coupled with the extra work to get something like that to work...(or to see if it was even possible) this suggestion really has no appeal.




pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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#8 11 years ago

I like how America's army integrated Jamming into the game.




SacredLizard

Its cupnoodles not cuponoodles

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#9 11 years ago
pvt. Allen;3353766jams... jams.jpg As you see, there are four ways of jamming a weapon. 1.You have to select preferred falvo... urgh... methood. 2.Unscrew the cover. 3.Apply the jam to weapon's vital points as shown below. aps_scheme.jpguntitled1to8.jpg 3. a)Universal jams work on broad range of weapons:
Spoiler: Show
Project17a.jpg
4.Now you're happy with all your newly jammed weapon. Precautions: -Do not jam your weapon near a bee nest. -Don't worry if you mistake the weapon jammer with other product and apply it on a loaf of bread, it works this way too.

Allen is a genius.




pmbf1942

A BF1942 Fan/ Mcbob from SSLF

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#10 11 years ago

lol, now that is funny




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