Molotov Cocktails & AT Kits -1 reply

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Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#1 12 years ago

Dear Santa,

my name is Fuzzy Bunny and I would really like tu^H^H to see Molotov cocktails for x-mas in FH2. We already have fire (FW35) that hurts tanks, although not nearly enough, we have grenades, can we have what's basically a fire grenade?

Next, it'd be nice to have greater reliance on AT pickup kits, as the excellent Berlin Streets map currently gives. This would silence a lot of the panzer INFANTRY IS TOO UBER weenies.

Last, I'd also appreciate greater variety in AT weaponry available to each team on a given map.

You see, currently we have a pretty uniform variety of antitank weaponry on each map; a team will have some variation of {PIAT,bazooka,panzerschreck}+{satchels,AT mines,TNT}, or AT rifles, or AT grenades, that's it. I'd like to see far more variety in each map--i.e. I can't imagine that a given Allied force would have ONLY bazookas & satchels, or Germans ONLY geballte ladungen on a map.

Wouldn't it be more realistic to expect a given assault or defending force to have all kinds of crap lying around that they could use against tanks? Bazookas, AT grenades, satchels, mines, molotov cocktails, recoilless rifles (the German FJ40 for example), grenades in gas tanks, TNT packs, etc. etc. etc., mixed and matched? I mean, if I'm infantry and a bunch of tanks are coming at me, I'd probably run like hell, but if that weren't an option, I imagine I'd try to use pretty much anything I could find to stop the damn thing.

Thank yuo, Santa, and I promise Ill be good tihs yeer.




stylie

Mas stylie por favor...

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13th April 2005

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#2 12 years ago

That!




LoyalReaperDragon

[130.Pz] Lukas

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18th March 2006

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#3 12 years ago

good idea(right?)