No more Spawnable MG's please. -1 reply

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Gocad

Sleeping White Tiger

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1st June 2004

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#11 14 years ago

and how many times has this been discussed so far? :rolleyes:




MkH^

FH tester

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25th September 2003

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#12 14 years ago

I don't know, but it hasn't been fixed which calls for more discussion.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#13 14 years ago

Deployable deployable deployable.




Gauntlet

Dead rather than Red!

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25th April 2004

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#14 14 years ago
The 13th Raptor Perhaps do the same for the Bren and Type99 if there are no records of them being used standing without a rigid support.

Couldnt the Bren be fired standing if it was a real emergency?confusedx.gif Not that it was usual, but...




Smooth BM

Django shoots first

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14th May 2004

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#15 14 years ago
GauntletCouldnt the Bren be fired standing if it was a real emergency?confusedx.gif Not that it was usual, but...

Sure it could, so could the M1919A4 .30cal. Those weapons just weren't designed for that kind of thing, but I guess if the situation calls for it, a soldier will use all the tools at his disposal.




Dime_a_Dozen

FH Dev Team Member

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1st January 2003

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#16 14 years ago
Gocadand how many times has this been discussed so far? :rolleyes:

Apparently not enough to catch the right people's attention and to create change. This thread is worthwhile, to me at least, because it presents a problem and offers possible solutions. Not one that whines about how many times this topic comes up.

Saying this, I have to defend my team a bit. While we may get criticized for not changing certain features or offer reasons here in the forums why we do or not, it is not true that these issues go unnoticed or don't get discussed among us devs.

MG34's and 42's should really be deployable-only. Yes, it is realistic that these weapons can be fired from the hip. But the game as we know it can't implement it releastically, whether code- or gameplay-wise. These weapons clearly fit in the HMG role. This should apply to the .30/.50 cal, Type 92 Nambu kits and equivalents as well. The question then is, do these get limited to pickup kits only or get put into the spawn menu as "the support class"? I'm leaving out the discussion of class-limits because that idea is not wholly decided among us devs, nor is it with the public.

The other machine guns are clearly light machine guns and could be fired from the hip if needed, but still were operated by crews of 2-3 men (1 gunner, the rest ammo carriers/assistants). How should these weapons be handled, if they require changing?




MkH^

FH tester

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25th September 2003

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#17 14 years ago

Light machineguns like the Degtyarev are fine, but I think it would be cool if you created a deployable bipod model though.




Oldschool

Shinjirarenai!

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19th April 2003

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#18 14 years ago

i'm just going to throw an idea out (not sure how realistic it would be though) but mabye it would be nice to have mgs and other pick up kits in apcs and such. This would not only restrict the mg whoring, but also give apcs somewhat of a more useful role on the battlefield. Of course the pick up kits would have to be like the mg42s you see on the ground (not like backpacks that soldiers dropped in vannila when they were killed)




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#19 14 years ago
The 13th RaptorI was going to make this thread sooner but i forgot about it, untill today when i found myself on both sides of the MG42 on seelow hights. I can see the logic in having the german "support" class the same way as all their nations have theirs, in hand, ready to use. But I think its getting rediculous, while it has an obvious fix.. These MG's are simply to good in close quarters combat, and even when used crouched you can blow everyone away as long as you prone for a sec after every burst. My suggestion is to code the mg42/34 in such a way that they cant be fired when standing, or even crouched. Perhaps do the same for the Bren and Type99 if there are no records of them being used standing without a rigid support. The Bar seems to have been sort-off used like an assault rifle, but im not sure.. For the sake of realism, look at this. Sure the ammount of people one of those mg guys can take down from close by is limited. But its still rediculous when some-one jumps me with a 4, starts hopping around while firing.. and kills me even after i put a carbine round in his chest.

Problem with this is that on most maps where its needed, the main German advantage is missing: no MGs (STALINGRAD FFS NEEDS a non-deployable MG kit and a G43 to fight the PPSH whores).

Where its spawnable, there are too many. Where its a kit, they are only deployable and therefore next to useless. We need spawnable hand-held (light mgs) to balance out the inf rape.




Tas

Serious business brigade

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4th September 2004

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#20 14 years ago

I dont think the germans had any "light mg's" like all the other countries have, the closest i can think of is the FG-somethingsomething. Thats the problem. The deployable MG's are hardly useless, i should know since i use them alot. The only problem is you have to find a good spot. But when you do the damage you can do is insane, since you have about 100% accuracy with the deployable's. But i really think this med-heavy MG/SMG should go. Unlike bf1942 FH does not have carbon-copy weapons for all sides with just different skins, i dont think its unreasonable to remove the rambo-mg and change it for a deployable. You just need to adapt. And its not unfair since the German machinguns outclass all the other support guns by far