Polite soldeirly talk across the battlefield -1 reply

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Rumpullpus

GF makes me horny

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26th January 2007

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#11 12 years ago
mydjinny;3545125Taunts seem cool, but I don't know if BF2 supports it. In BF2142, the simple voice overs are used in such a way that there is more communication going on than in BF2. If it is possible with the latter, then without even conidering taunts, there could be the right Feel. Ofcourse, I am all for taunts also...After all, we are talking WW2 here, not your modern army where the Geneva convention has issues with such things...

i dont know y BF2 couldnt support it, i mean its just a button to make your guy scream things like "for the Motherland!" and "die you facist dogs!" and other stuff like that (ofcourse it would have to be in different languages, i mean im sure most russians didnt scream that in english in the middle of a fight XD.)




mydjinny

I live on Gaming Forums

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2nd August 2006

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#12 12 years ago

Geneva convention statement = joke... I know it's been around a while. well, it'd defintely be nice to hear a squad of enemy troops (Especially when they are unaware of your presence) screaming commands to each other, "Go, go, go!" ,"need buckup!", "get the flag!", or "Cover me!"... In German especially...well acted, the right voice type, and with the right degree of urgency that reflects the fact that a real war is happening In FH1, these existed (The best choice and amount of voice commands) but they weren't voice-able by bots and were set to complex combinations of keys, I tihnk with BF2's ease of key commands (possible to do with one hand and while moving), as well as BF2 allowing bots to use them, I can really see potential for coordination with even bots simply by what they say (i.e what they plan to do) as well as hear the enemy and plan ambushes... With the fact that simply pointing at an object and saying "spotted" could cause a precise Spotted voice-over, it means many commands could be sitaution-dependent, leaving more command space for new kinds of commands It would help, ofcourse, if bots could coordinate suppression and flank tactics...Then maybe they could be heard with it. I mean, I wont mind playing in a squad, even if my squad leacer was a bot as long as he commands me to suppress or flank the enemy and says it for me to know...Then again, players in online games would also find such commands useful...BF (as it stands) lacks those sort of commands... In the same way, I suppose taunts could be easy to add and even bots could say them, so when the lead starts flying, they would be no shortage of things to say, if youi know what I mean...




Creighton W. Abrams jr.

The Internet ends at GF

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14th September 2005

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#13 12 years ago

normal soldiers shouldn't be able to report on the radio anyway, only squadleaders should have a radio




mydjinny

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2nd August 2006

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#14 12 years ago

Not radio...The idea of havng that feel and hearing alot being said is caused by the fact that there would be plenty more 'voice-overs' than radio-overs... This is 1942 baby,for all I know commanders had to literally shout "I NEED AIR SUPPORT!!!" so that B17 pilots might hear em... ow that's what Warfare is all about (JK)

Personally, the only guy who should speak and have it go through a radio should be the captain, the scout and the first rifle man in a squad (i.e the radioman)...But that's for another discussion ;-)




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