Possible map fixes.... -1 reply

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emc2theta

I'm too cool to Post

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12th June 2004

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#1 14 years ago

Ok, I love Forgotten Hope:bows: . I just have 2 suggestions. 1.) Some of the maps end TOO QUICKLY. It would be good to add a MAIN BASE to each side that cannot be captured. That way the good maps would last longer and be more enjoyable. 2.) It would be really nice if there was some way to force the flags to be taken in sequence to eliminate the annoying flag hopping. It would force a front line to develop, rather than 1 man driving to the back of the map and capping a flag. I figure since the mod is striving to be realistic, this would be a benefit. Joint operations does this and it works very well, FORCES A FRONT LINE....... Anyway just my 2 cents.......:deal:




Kakoru

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19th February 2004

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#2 14 years ago
2.) It would be really nice if there was some way to force the flags to be taken in sequence to eliminate the annoying flag hopping. It would force a front line to develop, rather than 1 man driving to the back of the map and capping a flag. I figure since the mod is striving to be realistic, this would be a benefit. Joint operations does this and it works very well, FORCES A FRONT LINE.......

Yeah, I do agree on this one though. I never played BF:V (crappy comp) but it seems the best way to do it is the new flag feature from BF:V but I don't think that's possible in BF1942.




emc2theta

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12th June 2004

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#3 14 years ago

It's possible to do. The desert combat mod has a few maps that force the flags to be taken in a specific order. They call them "push maps". Anyway, I just thought it would make the battles a little more realistic. Force more teamwork and strategy to develop........




emc2theta

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12th June 2004

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#4 14 years ago

Just hope that the mod developers take a look......




Kakoru

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19th February 2004

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#5 14 years ago

OHHHHH push maps. I was thinking of something else. Yeah, it's been discussed a lot before.




plee

aka [A47]Paul Lehmann

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8th June 2004

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#6 14 years ago

Uncapturable bases can be a truly annoying thing... just play The Storm, when the Soviets captured all possible flags and then surround the uncap german base with all their tanks. When the Soviets have overrun the front all the way, what's the point of an uncap axis base anyway?




Driver

Tomorrow Comes Today

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29th January 2004

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#7 14 years ago

If every map was push style, this game would improve 500% just because you wouldnt have 2 people fighting over one flag, it than would be something more like 20 on 20.




D-Fens

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2nd May 2003

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#8 14 years ago

every fh map cant be push




Ronin Pedroshin

GF is my bext friend *hugs GF*

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13th June 2004

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#9 14 years ago

All I would want for Push is for rearmost flags on most maps to be uncappable until the rest are taken. The ones I can think of now are: The main allied in BotB Rear flag on Gold Rear 2 flags on Arnhem Rear flags on both Omaha maps Rear axis base on Berlin Outskirts (when fixed)

There should be more but for now that's what I can remember