I know that some of you will agree with nme on this, hopefully all will. I do not normally tank, but seeing as how I just got my first taste of .66, I felt it necessary to begin the lobby for functional tank sights before it is too late. Currently, the little marks on a tank do not mean very much. They are just general reference points on for the tank crew to fire. But in real life, those marks denoted specific ranges at which would the shell would explode on the ground. Now, I know that the FH developers made a map at which they can test the penetration values and ranges of their new creations. Well, could you not use this to give us a more effective and useful for us all. I know that it would be possible, and indeed nice to have.
yes...and the Zeiss optics(not sure if thats right) on the german tanks is sort of wrong. The shell is aligned to hit by aiming with the center triangle...on real tanks the center triangle was used for rangefinding and the smaller triangle to its imediate left was the one used for aiming...not that it matters that much anyways
I do think that is just with the Tiger though.
Zeiss optics were damn fine optics, best of the war. The Germans don't need any more advantages for their tanks, but realism dictates it, so it must be so!
no it was not only on the tiger...at least im pretty sure
27th April 2003
Funny you mention this now, yesterday I had an idea how to create a rangefinder, and using similar code I could make optics work, too... Note: I haven't tried the idea yet, it looks reasonable, but there is a good chance it will never see the light of day.
Born to kill
28th May 2003
I am only bothered by the way too small gunsight optic markings of the Panther.....if the target is in a darker background enviroment such as trees or bushes ( Goodwood for example ) you can forget about aiming....and in a bright enviroment it is more difficult to aim exactly at long range targets aswell.
Why isn't it the same more clear markings of the Tiger ? Historical reasons ?
2nd October 2003
I would think the main reason why the markings on tank sights in FH are just for decoration, not serving any actual use is because the tank sights are unusable at textures below 100%.
The tank sights are not uniform, they depened heavily on the texture and resolution. The only uniform thing in them is the center. That's why anything not in the center has no use.
Major HartmannFunny you mention this now, yesterday I had an idea how to create a rangefinder, and using similar code I could make optics work, too... Note: I haven't tried the idea yet, it looks reasonable, but there is a good chance it will never see the light of day.
A rangefinder? Damn, sounds awesome! You have my 100% backing on this venture. And the backing of all who care about tanking in FH.
The rangefinder is the center triangle. This is what made german tanks capable of sniping tanks from a greater distance than the allies