I really like the idea about having craters, it would give a nice effect to bombing and artillery fire. Another idea us to make it possible to damage bunkers with artillery and bombs, so that when the bunker has been damaged, it offers less protection for the occupiers.
"Well , I thought about this but I'm afraid we are a bit stuck reason is that when an object has reach a wreck status there is no way to go back to the life status other than respawning it ... and that respawn is controlled by a timer (and / or a flag possession), not by an action a player can do."
Craters could be repairable just like bridges in BF2.
wjlasloI would like to submit an aswer to that.
Add large amounts of AA. As in 5-gun batteries of 88s instead of 1 on BtR.
FH Wake has a massive 4- or 5-gun AA battery. Single shots but quite deadly. Controlled by one person. Yes, I think it's a good idea.
Ever think of the secondary fire of the shovel to repair it? Also, I think it would be more usefull to use mounds as the destroyable objects instead of tops of pits and have the actual ground level exposed when that is blown up. I dont really have time to make a diagram of it, so I hope someone understands what im saying. :uhm: