Randomness -1 reply

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SilenT AssassiN

A South African Bohemian

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9th October 2003

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#1 14 years ago

Ok this is a suggestion to *imo* add realism to some battles. In certain battles were troops were not supplied right before battle, like battle of the bulge ect. It would hopefully add realism to give troops random amounts of grenades and ammo. Or just nades. Like sometimes you would spawn with 2 nades , or 1, or maybe none over even 3. Or if giving random amounts of magazines/ammo would be cool. Remember this would be for battles with short supplies ect. I don’t know if this is possible but it might be. And while I made this thread here is another idea, how about making the m1 carbine and extra assault type class for some later levels in the pacific. , along with the m1 Garand.




shrinerr

I'm too cool to Post

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2nd October 2003

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#2 14 years ago

I like the idea for randomness, adds a nice effect, just gotta control it a bit.




Who_Flung_Poo?

No I don't know who did.

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4th November 2003

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#3 14 years ago

Yes as long as you don't get into a situation where you have 1 rifle nade, 3 frags, 2 pistol clips, and 1 extra clip for your rifle.




shrinerr

I'm too cool to Post

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2nd October 2003

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#4 14 years ago

Exactly, control.




perry07

I'm too cool to Post

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15th February 2004

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#5 14 years ago

another thing to help add realism is what your weapon looks like when you spawn with it. example make it a50 50 chance of your BAR having a bipod when you spawn with it. or a 50 50 chance of your mp40s folding stock to be locked or folded.




|Shifty|

GF makes me horny

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18th July 2004

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#6 14 years ago

or you could just start with a knife then have to pick up the kits you want from a table or somthing




Dee-Jaý

Always 1 point ahead of you

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17th February 2004

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#7 14 years ago

Umm, dont really like the randomness thingy.

I just think it would hardly make a difference and just piss off some poeple...




Major Hartmann

Major Disinformation

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27th April 2003

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#8 14 years ago

There is some problem with random weapon loadout for infantery. Optical changes are easily possible, but ammo loadout is not that easy. It's different when it comes to vehicles, random is a easy to do (and used in the next version).




Borussia Long_po

Wooly_Bully

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28th February 2004

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#9 14 years ago

Hasnt this been discussed before and the reason its not possible was the lack of an SDK?




Major Hartmann

Major Disinformation

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27th April 2003

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#10 14 years ago

It's not that it would be impossible, but ... not working 100%. Alot of stuff you can trick, but there are some limits, and if the trick would bring more bad than good it's not worth the trouble.




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