Scout Car Commander Arty Spots -1 reply

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Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#1 11 years ago

Hi all,

I may or may not have brought this up before, but it's something that I, as a habitual scout/armored car driver, would really love to see.

Well, first of all, MORE ARMORED CARS. The BA-10, the SdKfz 232 8-Rad, Autoblinda AB-41, Marmon-Herrington, pleasepleasepleasepleaseplease consider them. Especially for desert maps, the 232, M-H and AB-41 would be perfect. I already have Rad's name tattooed on "little Fuzzy" for all eternity for his LRDG Chevy so, mommy-give-me-candy whine out of the way, on to the actual suggestion:

A. Please consider making all scout cars two-position vehicles (commander and driver/gunner.) On vehicles where the driver is essentially the gunner (no separate turret MG, like on the 222) you could have the commander as a passenger, like in Jeeps and trucks. The M8 already does this. The commander should be able to turn his field of vision (i.e. his "head", aka "target") independently of the turret (if there is a turret.)

B. Please consider making the commander's secondary fire function "spot arty". Light, fast wheeled armor is good for infantry suppression, light & mobile anti-tank warfare and, most importantly, RECON. At present, the latter is way way difficult, as you need to exit the damn armored car to spot arty (thus showing up on the map, as well as stopping in a potentially compromising position.) It's my understanding that FH2 will have some sort of similar arty spotting mechanism to FH; I've had success with a tank commander crouching in the cupola of a moving SdKfz-222, and it'd be cool to have this as a normal feature.

I think this would actually be pretty easy to whip up, as we already have spotting vehicles with independent fields of vision and spotting capability for passengers (the Piper, but I just know you'll give us an Fi-156, riiight?) <3 <3 <3




Polska

"The original one"

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19th September 2004

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#2 11 years ago
Fuzzy Bunny;3566955Well, first of all, MORE ARMORED CARS. The BA-10, the SdKfz 232 8-Rad, Autoblinda AB-41, Marmon-Herrington, pleasepleasepleasepleaseplease consider them. Especially for desert maps, the 232, M-H and AB-41 would be perfect.

QFT

iirc, the Polish wz.34 Armoured car had a spotting for artillery function as secondary option but it proofed to be utter useless in the maps themselves because the Poles only have Wz.36 Bofors which even struggle to kill targets further then 300 Feet.

The problem with the early armoured cars is that they are quite weak so people tends to go for that lonely plane on the airfield that nobody wants, to satisfy their spotting needs. Not that I can blame them, who in their right minds wants to drive in a 8mm armored car /w machinegun when you have nasties like Panzer III's scanning the horizon for tasty treats?




GirlsHateMe

I live on Gaming Forums

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30th January 2006

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#3 11 years ago

I feel it would be a good thing to give the commander his own vehicle, it only appears and spawns when someone takes control of commanding.




FlyGuy45

*TRA* Spsk. Pilotka VVS

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22nd June 2005

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#4 11 years ago

WaW made a BA-10, and we just started the eastern Front! I do agree though, more amour(less) cars ftw!




Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#5 11 years ago
Polska;3567048The problem with the early armoured cars is that they are quite weak so people tends to go for that lonely plane on the airfield that nobody wants, to satisfy their spotting needs. Not that I can blame them, who in their right minds wants to drive in a 8mm armored car /w machinegun when you have nasties like Panzer III's scanning the horizon for tasty treats?

Me. I rule in those things. The Wz.whatever-has-the-MG is awesome for tearing up infantry, and the humiliation of having a Pz38(t) taken out by an ursus is just too much.

But yeah, I forgot about the Polandmobiles; that's exactly what I'd like to see, but as you say, the utter lack of useful Polish arty is kind of leem.




Fuzzy Bunny

Luke, I am your mother.

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#6 11 years ago
Polska;3567048The problem with the early armoured cars is that they are quite weak so people tends to go for that lonely plane on the airfield that nobody wants, to satisfy their spotting needs. Not that I can blame them, who in their right minds wants to drive in a 8mm armored car /w machinegun when you have nasties like Panzer III's scanning the horizon for tasty treats?

Me. I rule in those things. The Wz.whatever-has-the-MG is awesome for tearing up infantry, and the humiliation of having a Pz38(t) taken out by an ursus is just too much.

But yeah, I forgot about the Polandmobiles; that's exactly what I'd like to see, but as you say, the utter lack of useful Polish arty is kind of leem. Imagine having that sort of capability with a 105/Wespe battery or a mobile rocket launcher at your beck & call -- that'd make sprinting between bushes & dunes, hunting enemy heavies a far more participatory experience for recon units.




Kradovech

[130.Pz]'s cannon fodder

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11th September 2004

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#7 11 years ago
GirlsHateMe;3567061I feel it would be a good thing to give the commander his own vehicle, it only appears and spawns when someone takes control of commanding.

Why would the commander need a vehicle?




Guest

I didn't make it!

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#8 11 years ago

commander should be able to turn his field of vision (i.e. his "head", aka "Target") haha word




Fuzzy Bunny

Luke, I am your mother.

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#9 11 years ago

I think he means "the commander of the scout car" -- as in not having a second position in armored cars, just one guy. As opposed to the "BF2 commander."

GirlsHateMe -- my idea was predicated on the limitations of "primary and secondary fire". In a tank you can easily switch between positions, but often you need to operate two weapons as primary crewman (cannon & MG.) If you have a commander, you can give him an MG, or not, and arty spot capability as his secondary fire, whereas I don't know whether BF2 would allow "arty spot" or some auxiliary function next to your primary and secondary weapons.

If it does (i.e. you can control cannon with primary and coax MG with secondary, and arty spot with some "special" key), then I'm all for it.




Karst

I chose an eternity of this

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6th January 2005

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#10 11 years ago

Totally agree, in the infinite ranges of the desert armoured cars were especially effective.

Some good ones for North Africa:

Humber Mk I, most produced British armoured scout car. Autoblinda 41, a pretty good and common italian design. And the South African Marmon-Herrington, which Fuzzy mentioned, came in a ton of varieties.