Scout plane (infantry) -1 reply

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mach1muscle351

All my base are belong to n0e

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9th February 2006

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#1 10 years ago

Alright, the idea behind the scout plane UAV type deal is awesome. But I've gotta problem with it scouting infantry. It sucks sO bad when your sniping, penetrated the enemies lines. Sniping from a concealed poistion (bush/inside a building!!) and then the UAV flys around you way up above you in the fog. Now those people who have been hunting you instantly know where you're at. And you stand no chance against the overwhelming numbers. IDK what can be done about this other then making it so it cant spot infantry. If that cant be done because of hardcoding issues, turn the "camera" off, and make it so the pilot hasta visually spot and use "Q" to spot. This ruined my day in fh2 a couple of times.. This isnt modern warfare, the scout plane doesnt have telescopic infrared sensors on it..




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#2 10 years ago

I wouldn't mind if they saw me while I was walking around, but prone and hidden under some cover shouldn't set off the "Radar".




turnpipe

Pilot and Sniper damit.

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21st January 2008

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#3 10 years ago

I'm for tossing the scout plane and throwing another fighter in.




[HI]Wk~

I don't spend enough time here

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9th January 2008

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#4 10 years ago

I like the scout plane, it's an interesting take on reconnaissance.

Perhaps it shouldn't be a constant UAV though, and maybe has a limited number to use before it has to 'rearm.' In other words, it would start with 4 (or whatever number is good) "UAVs." The UAV only turned on when it was armed (secondary fire) and only lasted for maybe 5 seconds. Enough to scan a base or general area, but not constant.




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#5 10 years ago

I think it's good as it is, why shouldn't it be able to spot infantry? the infantry appears on photos as well as tanks. but I agree that you should not be spotted when hiding in cover, like a bunker or something. but guess that's not possible with the engine.

Otherwise, leave it be.




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#6 10 years ago

Why not just have someone manning a belly camera and as the pilot flys over the area the camera operator takes pictures which spots what ever he takes a pic of.




Kubador

First in Hell

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19th November 2007

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#7 10 years ago

Leave it be! Thanks to that thing i know where to exactly drop bombs ^^.




mach1muscle351

All my base are belong to n0e

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9th February 2006

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#8 10 years ago
Kubador;4174103Leave it be! Thanks to that thing i know where to exactly drop bombs ^^.

It takes away from realistic aspects of the game. Yes, it does add to gameplay and teamwork. But it also takes away some gameplay. AKA my example where my concealment and building rooftop didnt keep me hidden. Cant play a true sniper on maps with scout planes.




Flippy Warbear

One of Kelly's Heroes

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2nd January 2004

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#9 10 years ago
mach1muscle351;4174175 Cant play a true sniper on maps with scout planes.

LoL, true sniper... hehe, in FH2! Haha!

Anyways, yeah its unfixable as it is now. Unless you guys know how to disable the UAV for not seeing through concrete, dirt or whatever you are hiding under, then theres no hope of seeing this one "fixed". As unfortunate as it is. :(




[FtN|GT] Die Happy

FH2 Betatester

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19th February 2007

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#10 10 years ago

so you want the scoutplane to be more "useless" than it is right now if it is used rigth it can be very useful to scout and recon enemy positions or find the hidden infantry man preventing you to cap the flag or whatever

but most times on public servers it is used as a 2 man taxi to fly from A to B land and cap a flag

removing the ability to recon infantry will only make this nice little plane more uneffective

personally i hope the commander can do his job out of the recon plane some day