Sfakia 32 player needs balance help -1 reply

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Guest

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#1 10 years ago

Allies have a TANK. Also, the Axis starts with almost no cover. This map is hilariously poorly balanced, as the Brits can sit in the town windows and nooks and just shoot the Germans as soon as they cross over the hill. Allies will win it almost certainly every time. The 64 player version is fine, but the 32 is not fun.

I highly recommend removing the tank and the sniper rifle for the Brits and giving the Axis a sniper kit.




Guest

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#2 10 years ago

That "tank" dies from 2 AT rifle shots, it's a deathtrap, not a problem for the Germans. From my experience, it seems to be a pretty well balanced map, neither side seems to win more often




McGibs

FHdev

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3rd October 2003

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#3 10 years ago

axis get a sniper kit.

The main problem with this map is that the ticket ration is buggered up on most servers and the map ends in 10 minutes, which isnt long enough for axis to get a foothold.




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#4 10 years ago

Sfakia doesn't have a 32 player version.




Flippy Warbear

One of Kelly's Heroes

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2nd January 2004

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#5 10 years ago
'LIGHTNING [NL;4217984']Sfakia doesn't have a 32 player version.

Aye, only 16 and 64 versions.




Mr_Cheese

FH Dev

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12th June 2004

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#6 10 years ago

There is no 32... it's all in server admin's minds... So what happens is the game loads the 64p map but with the 32p tickets written in the init.con which is whatever the default is (50:50 I think).




Guest

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#7 10 years ago

That would explain the thankfully short rounds. I still don't think the allies need a tank.




Mr_Cheese

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#8 10 years ago

It never lasts very long in my experience. As soon as someone jumps in it and uses it to mow down the Axis troops they all spawn as AT and the Vickers is probably the easiest tank in the game to destroy with the AT rifle.