Shell types -1 reply

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MR.X`

I'm too cool to Post

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30th April 2004

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#1 14 years ago

id personally like to see two different kinds of shells that the 105 can fire. the first is obvisouly the regular explosives like are in now. but, id love to see airburst shells. this technology was developed after ww1 (maybe during, dunno) and was used against masses of infantry. the idea was that the shell would detonate about 20-50 feet in the air, then the schrapnel would rain down and kill the soldiers. if you have seen the movie patton (if you havent, you suck and need to go to blockbuster this weekend) where his armor ambushes a group of german "panzers" (read: m60s with desert camo and iron crosses) and infantry as they advance. the explosion looks like flack, but used vs inf.




Gnar_Kill

Addicted to GF

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7th September 2004

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#2 14 years ago

didn't that help us a lot in the botb, i thought that i saw something about that on "Tales of the Gun" on the history channel

it would be really cool though




Artie Bucco

Guey>Tio(a)

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27th April 2003

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#3 14 years ago

would be nice to see canister shot for the 37mm on the Stuart. It shot i belive 122 projectiles.




Dee-Jaý

Always 1 point ahead of you

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17th February 2004

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#4 14 years ago

Well PoE managed to create 2 different shells for each tank.

I think FH might be able to adapt such a system and allow people to pick between HE and AT rounds...




ManiK

Dance the dance of life!

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10th November 2003

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#5 14 years ago
Artie Buccowould be nice to see canister shot for the 37mm on the Stuart. It shot i belive 122 projectiles.

Makes sense, the M3 Stuart wasn't able to fire HE rounds so an anti-infantry canister shot would be great.




terminal-strike

terminal-strike

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6th May 2004

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#6 14 years ago

desert combat realism has 2 differnet ammo type for some vehicles to.




unrealgama

In game name:*TRA*M.Szt.Kol.Kl

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27th May 2004

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#7 14 years ago

awsome idea we need it i think itl be in .7 or maybe even 0.65




Lateralus

Ad astra per aspera.

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6th October 2003

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#8 14 years ago
unrealgamaawsome idea we need it i think itl be in .7 or maybe even 0.65

The .65 package has been completed for some time. There will definitely not be anything new added to it now.




terminal-strike

terminal-strike

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6th May 2004

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#9 14 years ago

Yea but it may already be in .65, we'll just have to find out.




patilla

I follow teh Moo!

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8th May 2004

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#10 14 years ago

selectable HE or AP ammo , and in the future more shell types will make the mod infinite times better, but not like the FLAK, after selecting 1 ammo type, should be a short time like the reload time, simulating the ejecting of the old shell and the load of the new 1




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