[color=black]Only thing I would change about the sniper is give it more ammo and loose the radio. I don't think the weapon needs a crosshair or that the kit needs a pistol, it’s a long range kit use it accordingly.[/color] [color=black][/color] [color=black]@USMA The player situation could be worse, it could be like the old days with only one full server and one half full one. I find now there's about 2 or 3 near full servers so it's not too bad.[/color]
You can find 2/3? usually only wolf has more than 10 players when I check. but then again I'm in an oddball timezone.
I take what n0e says way too seriously
9th April 2005
erich, you shut your mouth untill you can take orders from your betters! THATS RIGHT!! YOU ARE NEVER SAFE!! I AM EVERYWHERE!!!!!!
USMA2010I love Forgotten Hope. I've played it longer than most people, and ridden through the roughest of times because and for it.
Meh. Try being an EoD fan.
On the sniper topic, perhaps they should have the same amount of ammo as a regular rifleman. However I don't think they should get a pistol or crosshairs.
I am, just not as much as Forgotten Hope. I would say EoD is tied for second with XWW2. Damn those dastardly bastards who made BF2!
I like the idea of snipers getting binoculars but not being able to call artillery. As far as FH2 goes i would really like to see the amount of ammo snipers get to stay the same, 3 full clips with one in their gun when they spawn. Why you ask, it will force snipers to use their ammo wisely only shooting important people like officers and support classes, if a sniper wants to camp a spawn point just to rack up kills and not have any impact on the game that is fine as long as they have to go and reload their weapon at an ammo crate often.
RandomPercisionWhy you ask, it will force snipers to use their ammo wisely only shooting important people like officers and support classes, if a sniper wants to camp a spawn point just to rack up kills and not have any impact on the game that is fine as long as they have to go and reload their weapon at an ammo crate often.
Heh killing Officers or Support classes does jack all to the way a team plays in FH, it would work in real life but not in Fh. All snipers really do is rack up kills and maybe warn if theres some enemy tanks heading for a flag but thats it really.