Soft Sand Iwo -1 reply

  • 1
  • 2

Please wait...

mydjinny

I live on Gaming Forums

50 XP

2nd August 2006

0 Uploads

1,185 Posts

0 Threads

#1 11 years ago

Can there be soft sand areas. What could be done in such maps as Iwo Jima and indeed, in some desert areas could be this: The ground becomes very rough at some points and there is a thin layer of invisible soil on top (Actually ground you can see but would pass through). This layer would be very thin so that people passing through it don’t look knee deep in invisible ground (Also to prevent people using it as complete concealment). Its point is to give the false impression about a smooth terrain whiles the lower rough makes it very hard for vehicles to maneuver through such areas. What would be seen would be vehicles passing through about 2 or 3 inches of soil. Although people would also pass through it, the lower rough would barely slow their movement (It might), and would be too thin to look weird, and anyone lying flat in it would be almost fully visible. The only thing that can be completely concealed in soft earth is a grenade and that wouldn’t be that much of a bother, I hope… since such areas don’t exist everywhere…The point is to create areas where vehicles may be forced to linger behind leaving infantry without support (As was the case in such places as Iwo) but this might also be handy in desert areas of same effect.




Coca-Cola

[130.Pz.]A.Aussen

50 XP

28th August 2006

0 Uploads

2,816 Posts

0 Threads

#2 11 years ago

would also make a good attempt at snow...




Fuzzy Bunny

Luke, I am your mother.

50 XP

2nd May 2005

0 Uploads

6,274 Posts

0 Threads

#3 11 years ago

Cool idea, it'd be interesting to see if it'd be possible to allow for at least partial concealment (as it's easier than destructible terrain, and sand/snow are not that hard to dig into.)

Rep +1 for you.




No.8 wire man

Who the **** is Reven?

50 XP

30th May 2006

0 Uploads

374 Posts

0 Threads

#4 11 years ago

I made a post on this same topic a few months ago in the suggestion section.




Moose12

I am also [130.Pz]Gef.Elche Pz

50 XP

6th December 2005

0 Uploads

4,456 Posts

0 Threads

#5 11 years ago
FuzzyBunny;3530741 Rep +1 for you.

Oh god, what I wouldn't do for rep from Fuzzy. It's like being touched by an angel.




Lupin

[¹2ACR]

50 XP

26th July 2004

0 Uploads

1,259 Posts

0 Threads

#6 11 years ago

Theoretically possible if you make an object that's nothing but a texture and has no collision mesh.




JohnWalker

The Few. The Proud.

50 XP

14th November 2004

0 Uploads

2,330 Posts

0 Threads

#7 11 years ago

Hint Moose, post porn. But on a serious note, that's a great idea.




mydjinny

I live on Gaming Forums

50 XP

2nd August 2006

0 Uploads

1,185 Posts

0 Threads

#8 11 years ago

I was watching flag of our fathers (Yer, yer, just a Hollywood movie), but it made me remember that fact of Iwo, the tanks had issues moving up... The nI go and play FH Iwo and apart from the sheer size and the fact that the Ship can barely hit the island accurately (Goddamn bots), we had com[plte tank battles that were just sickening to see since I never really imagine iwo that way....




FatJoe

Terrorist

50 XP

13th May 2003

0 Uploads

1,045 Posts

0 Threads

#9 11 years ago

hmm..

I remember when I had to catch up on the rest of my platoon during the movie. We were having a haircut when we were called out to the beach for filming. The guys that were done with the haircut headed for the beach, but I was stuck in the chair, until the hairdresser stopped and told me to run after them. Throwing my gear on, Garand in one hand [SIZE="1"](fake :\)[/SIZE] and my helmet in the other, I started running after my platoon.. And Boy, that was anything but easy.

When you thrust your foot down and backwards, 50% of the power and speed went into the sand. I ran for 200 meters [SIZE="1"](amazing achivement at the time.. :p )[/SIZE] but felt like 500 meters [SIZE="1"](or in my perspective at the time 52 miles :p )[/SIZE].. Running in that thing is a bitch. Maybe one could disable sprinting in the wet/soft sand, or slow infantry down somehow?

Otherwise, a cool idea.. nice :)




Guest

I didn't make it!

0 XP

 
#10 11 years ago

so much coding *head explodes!*




  • 1
  • 2