Tank Fighting sounds.. -1 reply

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DreadgnoutH

Slightly cooler than a n00b

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11th March 2004

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#1 14 years ago

Some suggestions about tank sounds.. - reload sounds to all tanks..the Wespe reload sound could be used - a louder sound when firing the Cannon, to all camera views - a big ass metal sound when your tank takes a hit more atmosphere to tank battles please:lookaround:




FactionRecon

11PzG Grunt

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4th August 2003

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#2 14 years ago

yes i agree the tank confrontations could use a lot more "oomph" than they do now.




Thorondor123

God Emperor

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21st August 2003

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#3 14 years ago

Some suggestions about tank sounds..

- reload sounds to all tanks..the Wespe reload sound could be used - a louder sound when firing the Cannon, to all camera views - a big ass metal sound when your tank takes a hit

more atmosphere to tank battles please

:agreed




MR.X`

I'm too cool to Post

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30th April 2004

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#4 14 years ago

hell YEAH! if i still have operation flashpoint on my computer ill post some sound used by a 3rd party modeler. Gave tanks a shitload of new sounds, totally kick ass!!!!




Starfighter

I want to be like the Admins

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7th May 2004

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#5 14 years ago
USMA2010hell YEAH! if i still have operation flashpoint on my computer ill post some sound used by a 3rd party modeler. Gave tanks a shitload of new sounds, totally kick ass!!!!

Yeah ditch the shity BF sounds for new ones! Tanks on the move need the click clang of the treds, and the lowd RORRRRRR! for the engenes! Tank shooting should be loweder and much more scary sounding. make it so you get the power of the guns in the sounds.




MR.X`

I'm too cool to Post

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30th April 2004

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#6 14 years ago

xactly. hell, lets import us some call of duty sounds!




29 Infantry

GF Pwns Me!

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16th March 2004

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#7 14 years ago

ya also the tanks should have ware when they stop a deep sound of the engine fating away. And the tanks should have a slower speed and a shaky felling.




Mazz

BFE-WAW

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16th November 2003

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#8 14 years ago

:agreed(to everything above except them being slower and shaky) tanks should also be alot louder on the move so if the fighting hasnt started yet you could hear the tanks coming from a good distance off. say u got a tiger real close to you and someones manning it, it should be real loud to you and block out most of the other things you can hear. If that person jumps out though you hear the engine turn off and its quiet again. I dont agree with them being slower or shaky though. Tanks are fine with speeds right now and IRL were pretty stable gun platforms. If your talking about a rumble from the engine, that wouldnt be any good unless my mouse had vibration like a XBOX controller.




Kämpfer

I take what n0e says way too seriously

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27th April 2003

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#9 14 years ago

The sounds would definitely add more depth to the rather bland tanking.




DuaL

GF Pwns Me!

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28th April 2004

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#10 14 years ago

Theres also a bunchload of sounds in the Soldiers demo :) SHW2 demo directory/game.pak/sound open the .pak with WinRar




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