Tank speed -1 reply

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MR.X`

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30th April 2004

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#1 14 years ago

Ok here is my idea for the day: As we all know, pressing the shift key in most FPS games slows you down from a walk to a run, or vice versa. my idea is that we do the same thing with tanks. when you press the shift key, the tank moves at half speed. Watch episode 4(?) of BoB, its called Carentan. During the end of an intense firefight, shermans from the 10th AD roll slowly up to the german flank and kill a number of armored vehicles, and force the others to run away. well, this kinda shows why i want this implimented. Some tanks in those days may have had gyro-stablaized guns, but they could not operate well at high speed, as currently in FH all tanks are set to move at full speed. Putting in this idea would let the tanks slowly move and fire at the same time, rather than stop, wait for the chasis to stabalize, then fire.

i know this would make them an easy target for sacthels, but thats why you can go both speeds...




the_M6D_legend

7.62mm...full...metal...j acket

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28th July 2004

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#2 14 years ago

i agree, however, i was thinking that maybe somthing like the guns in DC mounted on the tanks have, they stay in teh same place, even during rotation, i was thinking that perhaps, it could be implemented so it had that vertically featured, so teh tank could move up and down but the main gun stay stationary




Dee-Jaý

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17th February 2004

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#3 14 years ago

It would also help tanks to move along with Infantrie !

Good idea...




MR.X`

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#4 14 years ago

m6d, im pretty sure that turret locking was not a common feature in tanks, but it might help. if it is ever implemented, then you should be able to turn this feature on and off.




the_M6D_legend

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#5 14 years ago

i actually perhaps think a compromise, perhaps, the stabilized version were the gun stays stationary is used on the slow go, and when you switch to normal, maybe its less stabilized or not stabilized at all and goes at regular speed?




MR.X`

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#6 14 years ago

that makes sense.