Ticket bleed for allies on Gold Beach to much -1 reply

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Tas

Serious business brigade

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4th September 2004

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#1 13 years ago

The title says it, i think the ticket bleed for the allies is a bit over the top. they already start with less tickets then axis. And by the time they get to the axis line in force they already lost about 50 tickets. I'd like to see the bleed made less, and the tickets about even. Because now.. it just sucks imo.




Tas

Serious business brigade

50 XP

4th September 2004

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7,275 Posts

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#2 13 years ago
The 13th RaptorThe title says it, i think the ticket bleed for the allies is a bit over the top. they already start with less tickets then axis. And by the time they get to the axis line in force they already lost about 50 tickets. I'd like to see the bleed made less, and the tickets about even. Because now.. it just sucks imo.

Edit: i did not notice before.. uhm amount tickets are a server setting, but is the ratio as well?and the bleed? Edit #2: And i keep on messing up:p




A$$A$$IN

All Eyes On Me

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8th July 2004

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#3 13 years ago

I agreei was playing today and the allies could never cap a flag and the round was over in about 4 minutes with 400 tickets still remaining for tha axis.




|KFG|Hell_March

GF makes me horny

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23rd March 2004

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#4 13 years ago

I disagree the allies can beat that map fairly quickly the cap area on the axis rear flag is rather large and you can hide in the cap area for the entiremap and never be detected. Another thing is the germans dont have a permanent spawn so they can be pushed off the map. As long as the brits get bout 2 flags then there fine