Tracer fix -1 reply

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PvtRamzy

Slightly cooler than a n00b

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20th July 2008

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#11 12 years ago
'[79thSgt-D;4605235']Man, it's cause MGs aren't laser guns... You see thx to the tracers your hail of fire going down with the distance cause of the bullet drop. So don't expect to see this "fixed" ;)

I mean the tracers when your in a scope view in the tank go down further than they should i've seen it plenty of times to people outside the tank it looks correct but in the scope view i've had plenty of times shooting across a ridge at a target hitting the target ontop of the ridge but the tracers are going down the ridge no where near yet i'm hitting the target.

And i know tracers are slower than normal rounds but they don't arch as much as you see in the scope view is what i mean otherwise isn't there no point in them? The whole point is they show where your rounds are landing at long distance? so you know whether to change your trajectory of aim or not. And when your outside of a tank i've been shot at they look fine thats what i mean it's only in the scope view it appears that way.




SiCaRiO

no mas crosshair!

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5th August 2005

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#12 12 years ago

tracers are heavier in game because for some silly reason DICE wanted that way , and its hardcode .

so tracers actully dont show where you are shooting like they will IRL .




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