I had forgot, will the artillery emplacements be moble like in bg42? and will you be able to reconnect them back on?
i dont think so.
Not sure but it sure could be a great feature if you can reconnect them back easily.
no no, PUSH them, not tow. like in BFP with the cannoneer class.
why not like in bf 1918 where you can push them slowly and maybe you could get a 2 man team going and speed it upa bit
yeah 2 guys in artillery! while i try to shoot a ******* :mad: is trying to move me and aim to my own base. 2 slots <-> 1 player
patillayeah 2 guys in artillery! while i try to shoot a ******* :mad: is trying to move me and aim to my own base. 2 slots <-> 1 player
It works in BF1918 since gun movement speed is slower than walking speed (like 1/2 of that). But what usually happens with arty with 2 positions is well-known from the Wespe and the Kat...
Once you finally got your gun in good position and start shelling the living hell out of the enemy, some smacktards uses it as a taxi to get both of you killed...
According to my game experience it dosent happen that often, but it happens some times and of course you get angry. But come on, it aint everyday so i think this should be added...
All it needs to be is pulled by a halftrack, or a truck.
Neighbor KidAll it needs to be is pulled by a halftrack, or a truck.
I don't think this is possible with the BF engine... or do you mean something along the lines of the SdKfz (whatever the number) that has a 88 attached? That works - but it has some issues.