I sure hope so.
'LIGHTNING [NL']It's little details like that, that mark the difference between FH and battlefield 1942 vanilla. Prokhorovka is an aweful map, because of these little details.
No, Prokhorovka is an awful map because of big details, like the fact that once Allies are boxed in it's nearly impossible to get out of the base. Same as Goodwood and Desert Rose.
While I agree with you that historical accuracy is great whenever possible (and hey, if it's easy to fix in a map like this one, why not) but I hope it doesn't eclipse the need to fix other, more serious balance-related issues like what I mentioned.