Wirbelwind tank -1 reply

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Stuka_fan

I don't spend enough time here

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17th January 2007

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#1 11 years ago

the flak panzer from sww2 and outfit wirbelwind.jpg




[130pz.]Kading

I take what n0e says way too seriously

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9th April 2005

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#2 11 years ago

Only if they include 20MM SHELLS THAT ACTUALLY HAVE EXPLOSIVE EFFECT in FH2. But it matters little, because this is a late war vehicle and FH2 hasnt even come out yet.




silian

40 years of the Ford Escort!

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10th October 2004

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#3 11 years ago

I'd rather see the Flakpanzer 38(t) and the Mobelwagen first.




Pietje

People say I post too much

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14th December 2005

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#4 11 years ago
silian;3541591I'd rather see the Flakpanzer 38(t) and the Mobelwagen first.

Add the sdkfz 251/17, sdkfz 251/22 "Drilling", Flakpanzer 1, Flakpanzer T34(r) to the list. And ofcourse Flak trucks with armoured cabins, such as these two.

2 cm Flakvierling auf teilgepanzertem LKW Mercedes 4500a

3,7 cm Flak 43 auf teilgepanzertem LKW Mercedes 4500a




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#5 11 years ago

FH1 had an Flakpanzer IV "Ostwind" and SdKfz 7/1 "Flakvierling" so from there a Flakpanzer IV "Flakvierling" should be a small step...




Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#6 11 years ago

If FH2 has ANY TYPE OF FLAKPANZER, can you _please_ make sure that (a) there's a proper reload delay for the ones that used shell clips, (b) there's proper overheating, and (c) there's proper ammo storage?

I'm so goddamm sick of the Ostwind. Mobile AA is a Good Thing (tm) and the game needs more of it, but jumping jesus on a pogo stick, a no-overheat virtually-no-ammo-limit full auto splash damage mobile pwn platform like the Ostwind is now has no place in a game (unless it's historically and mechanically accurate, which it's NOT.) Grmbl.




Pietje

People say I post too much

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14th December 2005

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#7 11 years ago
FuzzyBunny;3541817If FH2 has ANY TYPE OF FLAKPANZER, can you _please_ make sure that (a) there's a proper reload delay for the ones that used shell clips, (b) there's proper overheating, and (c) there's proper ammo storage?

Depends, if planes remain the way they are now, then no i dont want a overheating/reloading/etc. Unless ofcourse the Germans receive MORE planes. With more i mean less fighters and more bombers, utility planes, etc, etc. And yes, im pretty damn tired of having nothing but fighters. Give me a good ol' Henschel 126/Fieseler 156/Focke Wulf 189 or for my part a Junkers W34/Focke Wulf 58/Siebel 204. So i can resupply my own team/provide artillery coordinates/provide recon/act as a medevac or in the case of the Henschel 126/Focke Wulf 189 annoy the enemy infantry with 50kg bombs.

I'm so goddamm sick of the Ostwind. Mobile AA is a Good Thing (tm) and the game needs more of it, but jumping jesus on a pogo stick, a no-overheat virtually-no-ammo-limit full auto splash damage mobile pwn platform like the Ostwind is now has no place in a game (unless it's historically and mechanically accurate, which it's NOT.) Grmbl.

Im sick and tired of super duper allied fighter bombers that can bomb AND dogfight at the same time while having no disadvantage whatsoever over a normal fighter. Not to mention absurd effective bombs and rockets. Unless the devs deal with this problem first i do not think the Ostwind should be nerfed. Besides, the Ostwind is quite realistic in terms of ammo. In reality it had 1000 shells.




LordKhaine

I sing the body electric...

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5th October 2003

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#8 11 years ago

I've always pondered the idea of making AA in uncappable bases indestructable. Right now it's far too easy for the fighter bombers to simply strafe the flak or blow it up.. and then they can bomb/strafe them with impunity for a few minutes. As I see it an uncappable base should always be able to protect itself.




Fuzzy Bunny

Luke, I am your mother.

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2nd May 2005

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#9 11 years ago
Pietje;3541858Depends, if planes remain the way they are now, then no i dont want a overheating/reloading/etc. Unless ofcourse the Germans receive MORE planes. With more i mean less fighters and more bombers, utility planes, etc, etc.

At the point at which the Ostwind was deployed, the Allies had massive air superiority on the Western front. I recall the Ostwind having a reload delay -- it didn't detract in any way from its ability to take out planes. And yes, agreed, planes are wanky overpowered as they are now. I fully support land-to-reload (assuming we get things like flaps and airfields without trees in the way, like on "certain" maps.)

And yes, im pretty damn tired of having nothing but fighters. Give me a good ol' Henschel 126/Fieseler 156/Focke Wulf 189 or for my part a Junkers W34/Focke Wulf 58/Siebel 204.

<3

Im sick and tired of super duper allied fighter bombers that can bomb AND dogfight at the same time while having no disadvantage whatsoever over a normal fighter. Not to mention absurd effective bombs and rockets.

Well the Typhoon, P-38, P-47 and P-51 were pretty gnarly overpowered planes. I assume we're only talking about late-1944 and onwards maps. Not to mention that on a map like Breakthrough, Axis has pretty harsh armor superiority already, without giving Allies a realistic numerical superiority.

Unless the devs deal with this problem first i do not think the Ostwind should be nerfed. Besides, the Ostwind is quite realistic in terms of ammo. In reality it had 1000 shells.

Exactly. I'm not sure if it was belt-, magazine- or hopper-fed (if it's magazine, it should have a reload delay, period), but the current Ostwind has far more than 1,000 rounds worth of ammo (I did a vague guesstimate once, and came to several times that number.) Plus, 45 were built...

Don't get me wrong, I like mobile AA, I think there should be far more of it (like the AA halftracks, assuming they don't tip over.) I just thing the Ostwind is a wanky overpowered unrealistic weapon.




Pietje

People say I post too much

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14th December 2005

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#10 11 years ago
FuzzyBunny;3541921At the point at which the Ostwind was deployed, the Allies had massive air superiority on the Western front. I recall the Ostwind having a reload delay -- it didn't detract in any way from its ability to take out planes. And yes, agreed, planes are wanky overpowered as they are now. I fully support land-to-reload (assuming we get things like flaps and airfields without trees in the way, like on "certain" maps.)

I think more things should be done then just forcing to land. Adjusting the accuracy of bombs and rockets and their power is another thing that needs to be done. And keep fighter/bombers to a minimum. Saves alot of trouble, i think.

Well the Typhoon, P-38, P-47 and P-51 were pretty gnarly overpowered planes. I assume we're only talking about late-1944 and onwards maps. Not to mention that on a map like Breakthrough, Axis has pretty harsh armor superiority already, without giving Allies a realistic numerical superiority.

Maybe, but i can't exactly find any information that planes such as the P-47 could dogfight and bomb at the same time. Carrying bombs is going to influence your plane. However, im talking about most maps. Not just 1944+ maps.

Exactly. I'm not sure if it was belt-, magazine- or hopper-fed (if it's magazine, it should have a reload delay, period), but the current Ostwind has far more than 1,000 rounds worth of ammo (I did a vague guesstimate once, and came to several times that number.) Plus, 45 were built...

It doesnt really matter to me if they remove the Ostwind. As long we get something good in return for it. Something that doesnt explode the moment you look at it. For example the Sdkfz 251/17 or the Flakpanzer 1.

Don't get me wrong, I like mobile AA, I think there should be far more of it (like the AA halftracks, assuming they don't tip over.) I just thing the Ostwind is a wanky overpowered unrealistic weapon.

The same could be said of most Allied planes. Especially when it comes to bomb/rocket accuracy and firepower. :)