Thats the one, a fast tank destroyer that packs a punch. About the flight sim aspect of BF1942 and BF2. I was dissapointed that the devs reduced the responsed of the throttle controls for the planes, however if it was done for historical accuracy then thats fine. Just a little quibble of mine. What might be an idea, is if the m[g]ods can include an airbrake for the dive bombers and some planes. If you dive bomb in a stuka without the air brake, the plane becomes a meteor. I'd also be intrested if you could set a bind so the tank commander can open the hatch for a better view, or close it. Be a really good idea for some of the tank destroyers like the M18, M36 and a few of the Axis assault guns.
I want the devs to include a realistic fishing aspect. I can't wait to catch a giant trout.
I would also like to see just the iron sights no crosshairs,but even if the would keep the crosshairs it would be faster to aim with the iron sights,being based on the time it takes the crosshairs to close enough for a clean shot,but I do have a question on that,how or can you make the weapons work like that,I mean with the cosshairs it takes a few seconds to get them closed were with iron sites it would be much faster,would the weapons still be accurate without the wait. CrimeScene
zoomable tanksights if appropriate (Panther)