You have GOT to balance Supercharge -1 reply

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S1l3ntSt4lk3r

I'm too cool to Post

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27th May 2004

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#41 15 years ago

limit the number of british heavy tanks in the desert




Rafterman

Rule#1: Bring a Bigger Gun!

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2nd October 2003

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#42 15 years ago

Ah, just as I thought, another thinly veiled PzIII thread.




Sputty

Master of Kittens

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13th January 2004

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#43 15 years ago
'[11PzG USMA2010']r. The 109 was much better than it is represented in game, AFAIK.

What do you mean? The BF-109 is accurately potrayed. It can easily outmanoeuver hurricanes and has a firepower advantage over most allied planes. As for limiting British tanks, you'd b e ignoring history. Germany beat the Allied tanks by using guns, not tanks. PIVF2s have the strongest gun next to the 88 in any of the desert maps, so your complaining really makes little sense. You want the Allies to lose all of their advantages while the Germans lose all of their weaknesses?




Sputty

Master of Kittens

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13th January 2004

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#44 15 years ago

Forgot to tack on to balance Supercharge it should be an assault map for Allies, not an equal start map.




The Red Barron

{TDB} Tek Jansen

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8th July 2004

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#45 15 years ago
'[11PzG USMA2010']Tigers are plane bait. So is every other tank. The key is this, IMO: Remove the uber Hurricane Mk.II's bombs. Just too damn powerful. Quad 20mms for Panzer II and truck whoreage is good enough, not to mention for downing Ju-52s. But tank busting bombs should stay with Defiants and B-25s. Give the Germans a decently *coded* fighter. The 109 was much better than it is represented in game, AFAIK.

I agree, every tank in the game is plane bait. Sure sometimes pilots go after the strongest one (Tiger) but sometimes they just go for whatever they see so its a moot point. If the Germans don't want to be plane bait, get in a 109 and shoot down the Hurricanes. However, I do not agree with the removal of the Hurricanes bombs it was a fighter bomber hence it has bombs :uhoh: :D.




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#46 15 years ago
'[11PzG USMA2010']Tigers are plane bait. So is every other tank. The key is this, IMO: Remove the uber Hurricane Mk.II's bombs. Just too damn powerful. Quad 20mms for Panzer II and truck whoreage is good enough, not to mention for downing Ju-52s. But tank busting bombs should stay with Defiants and B-25s. Give the Germans a decently *coded* fighter. The 109 was much better than it is represented in game, AFAIK.

This I agree with. The 20mms on the Hurricaines can easily destroy any Panzer IV series with a good 2 seconds of fire to the roof. Heck, so can anything with a .50 cal.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#47 15 years ago

Aye, landing to rearm would be nice, a la xwwii, really balances out the planes bombs realistically with all the "transit time" for new ordinance. The Bf109 is not very well modelled last time I flew it (I hear it got fixed for .67 yay!) and was very ineffective vs the hurricanes laden with bombs oddly.




Sputty

Master of Kittens

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13th January 2004

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#48 15 years ago

Landing to rearms would require a redesign of all maps to widen the runway. Without that airstrips would be death zones




Big {Daddy}

Get in!

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2nd October 2003

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#49 15 years ago

I really don't like these multi-role fighters on all the desert maps. Except in special situations, bombers should bomb and fighters should dogfight. Combining the two is bad news for map balance. It's a little like when BFV gave you an M60 and M79 in one, all round, rambo class.




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#50 15 years ago

Yeah the Jabos have been an issue for a while. Hopefully they'll get resolved sooner or later.