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I didn't make it!

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#1 16 years ago

Ok, so I have been playing FH since near the begginning (first time on the forums though confusedx.gif) and the one thing that impresses me most is the ridiculous amount of details the mods put in. There are so many kits laying around, hidden and new vehicles, entirely redone ships, not to mention maps like Guadal Canal that are so different you could spend an hour wandering around in the map and STILL find new things. Now, while this is all awesome (i absolutely love finding new and awesome things all around the maps..not like DC where there are only 2 tanks in the entire game..) it does frustrate me sometimes. The two biggest problems I am having right now are on .67A Sector-318. First: I have seen the glider..I have watched others enjoy it..How do I get it to show up? Is it even in .67? I have asked in servers and no one seems to know...Some one straighten me out please. Second: The guided bombers...I know where the are, and how to get them, but I am clueless on how to use it. When you click, you go into the bombsight of the B17 (or the other plane). The problem is I can see nothing but brownish dust...I cant see the ground at all, the plane is too high. Thanks for any help, and sorry if this has been asked before. (ps..just found the goliath on Foy :bows::bows::bows:




Rikupsoni

Victim of Forgotten HopeForum bystander

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26th April 2004

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#2 16 years ago

Well you can see something though, you spotted with binoculars, and then bomb the spot what you spotted. ( not meaning Artillery needed )




[SYN] hydraSlav

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2nd October 2003

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#3 16 years ago

Not sure if the glider kit is still there.... haven't tried in 0.67 With the remote bombers, the lower you point your binoculars, the lower the altitude of the bomber will be. You don't have to look at the target through binoculars. Just face in the direction of the target, point the binoculars to the ground at around 45 degree angle, and launch the plane (you can correct it with rudder keys). This time the plane will be flying at a lower altitude. Hope this helps. But be careful, if you point the binoculars too low down (straight at your feet), the plane will start backflipping as soon as it launches :naughty: . If someone still haven't seen 3 Stukas doing synchronized backflipping, you are missing quite a funny spectacle :lol:




MaximillianWeisemann

I post in His Glorious Name

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28th December 2004

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#4 16 years ago

For bomber (and bombersights) just hit "F9" if nosecam is allowed; and use your joystick to direct it and throw your bombs As for the glider, i haven't seen it yet, but i read somewhere it's hidden outside a map (i.e. in the forbidden zone) and 2 peeps with a jeep are needed to grab it (going on foot = death; leaving your jeep alone in the area is insta kaboom)




[SYN] hydraSlav

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2nd October 2003

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#5 16 years ago
MaximillianWeisemannFor bomber (and bombersights) just hit "F9" if nosecam is allowed; and use your joystick to direct it and throw your bombs As for the glider, i haven't seen it yet, but i read somewhere it's hidden outside a map (i.e. in the forbidden zone) and 2 peeps with a jeep are needed to grab it (going on foot = death; leaving your jeep alone in the area is insta kaboom)

Or you can fly into the area and parachute just next to the kit :D , all alone




BUGS]FHMod[

Forgotten Hope Mod Team

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15th August 2004

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#6 16 years ago
'[bOgaI cant see the ground at all, the plane is too high.

Well - seems you need to go to "school" again ;) http://forgottenhope.bf1942files.com/main.php?module=tutorials&tutorial=1 As it says here:

The height of the plane depends on the angle you choose with the binocs when calling it.



Flyboy1942

A.K.A. Ghanrage

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29th January 2005

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#7 16 years ago

To bad you cant have the stukas do a dive bomb when you drop your pavload. :)