A very important feature missing in battleships ? -1 reply

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urseus

|LAB|urseus²

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8th May 2003

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#11 14 years ago

I think thats it, you need heaps of guys on the one battleship, all engie to have a good time.

Thats why navel only maps would be good, because you are forced to be on a ship.

Alas, thats the problem, because a server will empty fairly quickly when a navel only map comes on, thus making it 2 men per ship.




Major Hartmann

Major Disinformation

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27th April 2003

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#12 14 years ago

That Position is worth a thought, but we are already lacking the right number of positions on Battleships. We need 2 for the main artillery, 2 for medium and at least 2 for AA.......




Josey Wales

Save the wales !

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1st December 2003

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#13 14 years ago

So what if the spotter would be a "vehicle" attached to the battleship ? Lag ?

JW




Beast of War

Born to kill

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28th May 2003

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#14 14 years ago

Josey WalesSo what if the spotter would be a "vehicle" attached to the battleship ? Lag ?

JW

You mean you have to manually climb up there to enter the position ? :lol:

That would not be such a bad idea at all......if it doesn't lag that is.




=Boche Buster=

Pro-Filer thinks I'm cool!!

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2nd May 2003

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#15 14 years ago

Free cookies for all.. B o W said bunnyhoppers again!

Ships are cool, would be funny to see an FH version of that Call of Duty map.

Someone? Anyone? lol




Petey

Flow

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6th October 2003

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#16 14 years ago

THey do that seperate-vehicle-on-top-of-ship thing in Pirates mod and it doesn't lag too bad.




Zab

BROtastic

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30th March 2003

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#17 14 years ago

I'd love a non-laggy naval battle. Just seeing two battleships go at it...and having full crews manning all the positions..That'd be great..:)




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